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*TTRPGs General
Approaching writing adventures for home games?
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<blockquote data-quote="aco175" data-source="post: 9741166" data-attributes="member: 27385"><p>I might take an idea from a PC. Perhaps he has a history event or ongoing feud or such. I had one PC who's background had him owing a debt for freedom and after several levels of adventuring, I made an adventure with a collector coming around and offering to cancel it for a specific mission.</p><p></p><p>Sometimes I take the PC's level and find a monster I want to use. Then I make an adventure around the monster. Maybe 3rd level PCs are traveling between villages and I want to have them run into a manticore. There could be a planned encounter where the spot the manticore and maybe a chance it attacks. The players can decide to take the hook and I might have the lair in a 5-room dungeon. </p><p></p><p>I might also make an item I think one of the PCs would take and place it in someplace they can find it. I add hooks to see if they bite.</p></blockquote><p></p>
[QUOTE="aco175, post: 9741166, member: 27385"] I might take an idea from a PC. Perhaps he has a history event or ongoing feud or such. I had one PC who's background had him owing a debt for freedom and after several levels of adventuring, I made an adventure with a collector coming around and offering to cancel it for a specific mission. Sometimes I take the PC's level and find a monster I want to use. Then I make an adventure around the monster. Maybe 3rd level PCs are traveling between villages and I want to have them run into a manticore. There could be a planned encounter where the spot the manticore and maybe a chance it attacks. The players can decide to take the hook and I might have the lair in a 5-room dungeon. I might also make an item I think one of the PCs would take and place it in someplace they can find it. I add hooks to see if they bite. [/QUOTE]
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Approaching writing adventures for home games?
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