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<blockquote data-quote="SigmaX0" data-source="post: 4760821" data-attributes="member: 83346"><p>I don't have the sheets from Saturday's meeting as my DM keeps them, but I can try and recall as many details as possible, what would you like to know exactly?</p><p></p><p>We have a party consisting of:</p><p></p><p>Level 11 Human Fighter - Kensai PP</p><p></p><p>Level 11 Dragonborn Wizard (lolz) Battle mage PP</p><p></p><p>Level 11 Human Ranger - Stormwarden PP (me)</p><p></p><p>We're probably slightly above what you would expect in terms of power for our level, given that our wizard has a +4 wand and our fighter a +4 greataxe, also one of my ranger's swords is a +5 (obtained for plot-related reasons-was able also to bypass the insubstantial property of the wraiths, but not an issue for the Nightwalker)</p><p></p><p>Basically, we fought the 6 wraiths first, each one tried it's touch of madness (I think that is the name) ability on the fighter, and also managed to recharge these abilities due to some lucky rolling from our DM, resulting in me getting bashed pretty heavily by our fighter's scary basic attacks. However with the use of my aforementioned sword, and my sweeping whirlwind and clear the ground encounter powers we finished them off quite quickly.</p><p></p><p>The nightwalker was obviously a lot more tricky, the wizard went first and stuck a flaming sphere pretty close to the NW, this contributed a LOT of damage to him over the course of the fight, as he failed to get away from it.</p><p></p><p>Fighter charged in and marked it, and I managed to take my ranger to a flanking position using a combo of expeditious stride, storm step action and attacks on the run (although I still took an AoO ironically to gain the flank)</p><p></p><p>Its damage was quite nasty but we blew everything we had, the fighter used unbreakable, unstoppable etc.</p><p></p><p>At one point, the fighter became bloodied, the NW used his finger of death, but he managed to avoid it using Last ditch evasion. (which probably saved the fight). During his stun time, our brave wizard got himself into melee to keep providing my ranger with a flank.</p><p></p><p>His minor action knockback was very irritating, but mainly used on the fighter who would charge back in and eat the AoO anyway (he has bracers of mighty striking and horned helm for some crazy charge attacks)</p><p></p><p>When he used it on my ranger I took the opportunity to use my second wind, but the NW died just after he had put the fighter to negative HP. All in all a challenging fight, but not as "impossible" as I thought it would be.</p><p></p><p>PS helped of course by some excellent rolling, also spectral ram helped a lot.</p><p></p><p>PSS TLDR</p></blockquote><p></p>
[QUOTE="SigmaX0, post: 4760821, member: 83346"] I don't have the sheets from Saturday's meeting as my DM keeps them, but I can try and recall as many details as possible, what would you like to know exactly? We have a party consisting of: Level 11 Human Fighter - Kensai PP Level 11 Dragonborn Wizard (lolz) Battle mage PP Level 11 Human Ranger - Stormwarden PP (me) We're probably slightly above what you would expect in terms of power for our level, given that our wizard has a +4 wand and our fighter a +4 greataxe, also one of my ranger's swords is a +5 (obtained for plot-related reasons-was able also to bypass the insubstantial property of the wraiths, but not an issue for the Nightwalker) Basically, we fought the 6 wraiths first, each one tried it's touch of madness (I think that is the name) ability on the fighter, and also managed to recharge these abilities due to some lucky rolling from our DM, resulting in me getting bashed pretty heavily by our fighter's scary basic attacks. However with the use of my aforementioned sword, and my sweeping whirlwind and clear the ground encounter powers we finished them off quite quickly. The nightwalker was obviously a lot more tricky, the wizard went first and stuck a flaming sphere pretty close to the NW, this contributed a LOT of damage to him over the course of the fight, as he failed to get away from it. Fighter charged in and marked it, and I managed to take my ranger to a flanking position using a combo of expeditious stride, storm step action and attacks on the run (although I still took an AoO ironically to gain the flank) Its damage was quite nasty but we blew everything we had, the fighter used unbreakable, unstoppable etc. At one point, the fighter became bloodied, the NW used his finger of death, but he managed to avoid it using Last ditch evasion. (which probably saved the fight). During his stun time, our brave wizard got himself into melee to keep providing my ranger with a flank. His minor action knockback was very irritating, but mainly used on the fighter who would charge back in and eat the AoO anyway (he has bracers of mighty striking and horned helm for some crazy charge attacks) When he used it on my ranger I took the opportunity to use my second wind, but the NW died just after he had put the fighter to negative HP. All in all a challenging fight, but not as "impossible" as I thought it would be. PS helped of course by some excellent rolling, also spectral ram helped a lot. PSS TLDR [/QUOTE]
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