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Appropriate Level for a Leader of 3,000 Cavalry
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<blockquote data-quote="dcollins" data-source="post: 1178298" data-attributes="member: 876"><p>Well, several posts at this point have wandered pretty far into house-rule territory. One does need to come to grips that normal D&D has long-standing standards for common demographics. Namely:</p><p></p><p>- Conscripts are typically Com1 (3.0 DMG p. 158)</p><p>- Soldiers are typically War1 (3.0 DMG p. 158)</p><p>- Commanders are typically Ftrs (3.0 DMG p. 158, and class definition in PHB).</p><p>- Civil leaders are 20th level at most (3.0 DMG p. 139).</p><p></p><p>So you've got to understand that you're playing pretty nonstandard D&D if you're doing something radically different with class demographics.</p><p></p><p>If anything, the disagreeable change that 3rd Ed. made was the "everyone is at least 1st-level" idea, along with the Commoner class that came with it. Previous rulesets had most humans without any class at all, being 0-level. This would be a lot more sensible (common humans as classless Humanoids) in being consistent with most other creature types being typically classless, getting rid of the oddball Commoner class, handling children statistics, and so forth.</p></blockquote><p></p>
[QUOTE="dcollins, post: 1178298, member: 876"] Well, several posts at this point have wandered pretty far into house-rule territory. One does need to come to grips that normal D&D has long-standing standards for common demographics. Namely: - Conscripts are typically Com1 (3.0 DMG p. 158) - Soldiers are typically War1 (3.0 DMG p. 158) - Commanders are typically Ftrs (3.0 DMG p. 158, and class definition in PHB). - Civil leaders are 20th level at most (3.0 DMG p. 139). So you've got to understand that you're playing pretty nonstandard D&D if you're doing something radically different with class demographics. If anything, the disagreeable change that 3rd Ed. made was the "everyone is at least 1st-level" idea, along with the Commoner class that came with it. Previous rulesets had most humans without any class at all, being 0-level. This would be a lot more sensible (common humans as classless Humanoids) in being consistent with most other creature types being typically classless, getting rid of the oddball Commoner class, handling children statistics, and so forth. [/QUOTE]
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