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General Tabletop Discussion
*Pathfinder & Starfinder
April 3rd, Rule of 3
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<blockquote data-quote="pemerton" data-source="post: 5872868" data-attributes="member: 42582"><p>Which editions do you have in mind as "pre-4e"? In AD&D/Basic, one way to take non-physical "damage" was to lose hit points (as Gygax talks about in the DMG).</p><p></p><p>This is what I was thinking.</p><p></p><p>My view is that D&D has never had, as part of its combat resolution mechanics, some mechanicism for producing a character who is slowed by a spear through his/her leg, though not actually unconscious and dying. (Contrast Rolemaster, Runequest, Burning Wheel etc.)</p><p></p><p>So you are describing a scenario that can't arise via the mechanics. It's therefore not an issue that the mechanics (for 4e, or for any other edition) don't tell us how to handle it.</p><p></p><p>Conversely, for the sorts of injuries that <em>can</em> be produced via the combat resolution mechanics, there is no reason to think that magical healing is per se more powerful. Aragorn was very inspirational, for example, and so was Faramir, though neither was a magician.</p><p></p><p>Says who? The chase of the three companions after the orcs, their feats at Helm's Deep and on the Pelennor Field, there travel through the Paths of the Dead - believability is not a key element to whether or not these are worth having in my <em>fantasy</em> RPG.</p><p></p><p>Yes.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5872868, member: 42582"] Which editions do you have in mind as "pre-4e"? In AD&D/Basic, one way to take non-physical "damage" was to lose hit points (as Gygax talks about in the DMG). This is what I was thinking. My view is that D&D has never had, as part of its combat resolution mechanics, some mechanicism for producing a character who is slowed by a spear through his/her leg, though not actually unconscious and dying. (Contrast Rolemaster, Runequest, Burning Wheel etc.) So you are describing a scenario that can't arise via the mechanics. It's therefore not an issue that the mechanics (for 4e, or for any other edition) don't tell us how to handle it. Conversely, for the sorts of injuries that [I]can[/I] be produced via the combat resolution mechanics, there is no reason to think that magical healing is per se more powerful. Aragorn was very inspirational, for example, and so was Faramir, though neither was a magician. Says who? The chase of the three companions after the orcs, their feats at Helm's Deep and on the Pelennor Field, there travel through the Paths of the Dead - believability is not a key element to whether or not these are worth having in my [I]fantasy[/I] RPG. Yes. [/QUOTE]
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April 3rd, Rule of 3
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