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General Tabletop Discussion
*Pathfinder & Starfinder
April 3rd, Rule of 3
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<blockquote data-quote="JamesonCourage" data-source="post: 5872934" data-attributes="member: 6668292"><p>I kind of wish this happened at a later point in the game, though. I'm not 100%, but doesn't a Fighter with a 14 Constitution have 29 hit points and 11 surges at 1st level (I could be really, really wrong here)? Isn't that, according to you, equivalent to 106 hit points? That's pretty high level in prior editions.</p><p></p><p>While they adjusted monster HP and damage to help with this change, it's presentation really hurt the game for a lot of people, I think. There's nothing <em>wrong</em> with having 106 hit points at level 1, but it's really not what many people were expecting out of the Fighter, I think. Especially not the oldschool players, who still roll for HP at level 1.</p><p></p><p>I've said it before, and I think it's very important to keep in mind: presentation for 5e is the key. If players want a gritter game than 4e gives them (or 3.X, for that matter!), they won't want someone with over 100 hit points at level 1. I hope the designers keep that in mind (especially since they're going for flatter math), or the whole thing might just fizzle out because of it. Even if they go for a game mechanic that works similarly, deflating the numbers will work wonders. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5872934, member: 6668292"] I kind of wish this happened at a later point in the game, though. I'm not 100%, but doesn't a Fighter with a 14 Constitution have 29 hit points and 11 surges at 1st level (I could be really, really wrong here)? Isn't that, according to you, equivalent to 106 hit points? That's pretty high level in prior editions. While they adjusted monster HP and damage to help with this change, it's presentation really hurt the game for a lot of people, I think. There's nothing [I]wrong[/I] with having 106 hit points at level 1, but it's really not what many people were expecting out of the Fighter, I think. Especially not the oldschool players, who still roll for HP at level 1. I've said it before, and I think it's very important to keep in mind: presentation for 5e is the key. If players want a gritter game than 4e gives them (or 3.X, for that matter!), they won't want someone with over 100 hit points at level 1. I hope the designers keep that in mind (especially since they're going for flatter math), or the whole thing might just fizzle out because of it. Even if they go for a game mechanic that works similarly, deflating the numbers will work wonders. As always, play what you like :) [/QUOTE]
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April 3rd, Rule of 3
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