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General Tabletop Discussion
*Pathfinder & Starfinder
April 3rd, Rule of 3
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<blockquote data-quote="Hussar" data-source="post: 5876736" data-attributes="member: 22779"><p>That bolded word, right there, is the sticking point for me. What is "significant"? Three days? Seven days? One day? The example given was the movement of armies. An army generally moves 5-10 miles per day, 20 if they're REALLY in a hurry, and certainly not for any extended periods of time.</p><p></p><p>There's a reason wars can take 100 years. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Reinforcements suffer the same issue. Ok, sure, reinforcements arrive. Now, how did they know to come? Presumably, messengers had to travel out and make contact. We're limited to about a 15 mile/day movement for any ground unit not on a road. Sure, the first batch of reinforcements might come in a day or two. But after that? Where are they coming from? If the baddies have that deep of reinforcements that close, why in heck are they not wiping out the locals?</p><p></p><p>So on and so forth.</p><p></p><p>When the difference between 1 day healing and 1 week healing is so insignificant, I'm really not buying the whole "the campaign evolves". Mostly because 1 week of healing actually occurs so rarely.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5876736, member: 22779"] That bolded word, right there, is the sticking point for me. What is "significant"? Three days? Seven days? One day? The example given was the movement of armies. An army generally moves 5-10 miles per day, 20 if they're REALLY in a hurry, and certainly not for any extended periods of time. There's a reason wars can take 100 years. :D Reinforcements suffer the same issue. Ok, sure, reinforcements arrive. Now, how did they know to come? Presumably, messengers had to travel out and make contact. We're limited to about a 15 mile/day movement for any ground unit not on a road. Sure, the first batch of reinforcements might come in a day or two. But after that? Where are they coming from? If the baddies have that deep of reinforcements that close, why in heck are they not wiping out the locals? So on and so forth. When the difference between 1 day healing and 1 week healing is so insignificant, I'm really not buying the whole "the campaign evolves". Mostly because 1 week of healing actually occurs so rarely. [/QUOTE]
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April 3rd, Rule of 3
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