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General Tabletop Discussion
*Pathfinder & Starfinder
April 3rd, Rule of 3
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<blockquote data-quote="BryonD" data-source="post: 5881645" data-attributes="member: 957"><p>Your definitions contradict each other.</p><p></p><p>One the on hand you are calling it "damage" but on the other you are very careful to confine it to " hurt/shock/dispiritedness". </p><p></p><p>If the intent was as you have adapted them then "healing surges" is a major misnomer and they should instead be called "spirit surges" or "resolve surges".</p><p></p><p></p><p></p><p>Go back and look at the context of this recent conversation.</p><p></p><p></p><p>I said there are two options. I said you can EITHER require that ALL healing is mojo OR instead you can say that surges flash away real wounds. Hussar took exception with the "flash away wounds" part.</p><p></p><p>Now you are defending his point by demanding that wounds can be just mojo. I agree that you can solve problem set A by introducing problem set B.</p><p>What neither of you have offered is a way to solve both problems at the same time.</p><p></p><p></p><p>No, this mojo-only options isn't what I was calling convoluted.</p><p>I was talking about moving actual healing between surge use and surge recovery.</p><p></p><p></p><p>But you added a new point here. Regarding "pacing, tropes, and themes" I won't dispute that you have those. But I've always had those and still do. Plus I have things working the way they should work in a great novel. So, for me, I'm theoretically gaining something I already have at a price of losing something else that is in the end even more important. (thought really I find these items to be rather intertwined)</p></blockquote><p></p>
[QUOTE="BryonD, post: 5881645, member: 957"] Your definitions contradict each other. One the on hand you are calling it "damage" but on the other you are very careful to confine it to " hurt/shock/dispiritedness". If the intent was as you have adapted them then "healing surges" is a major misnomer and they should instead be called "spirit surges" or "resolve surges". Go back and look at the context of this recent conversation. I said there are two options. I said you can EITHER require that ALL healing is mojo OR instead you can say that surges flash away real wounds. Hussar took exception with the "flash away wounds" part. Now you are defending his point by demanding that wounds can be just mojo. I agree that you can solve problem set A by introducing problem set B. What neither of you have offered is a way to solve both problems at the same time. No, this mojo-only options isn't what I was calling convoluted. I was talking about moving actual healing between surge use and surge recovery. But you added a new point here. Regarding "pacing, tropes, and themes" I won't dispute that you have those. But I've always had those and still do. Plus I have things working the way they should work in a great novel. So, for me, I'm theoretically gaining something I already have at a price of losing something else that is in the end even more important. (thought really I find these items to be rather intertwined) [/QUOTE]
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April 3rd, Rule of 3
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