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General Tabletop Discussion
*Pathfinder & Starfinder
April 3rd, Rule of 3
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<blockquote data-quote="Hussar" data-source="post: 5885860" data-attributes="member: 22779"><p>I see what you're saying Andor, but, the problem is, you've simply shifted from needing one class to needing two or three classes. If healing is limited to specific classes, then every group will have a very strong need for one of those classes. I want to build HP recovery into character, not class, for exactly this reason. </p><p></p><p>I don't want the game to tell me that if I want to have any sort of high pacing, I must have one of the following classes.</p><p></p><p>Same goes with items. Again, if we're going to go that route, you've just made low magic campaigns a lost dream. It's hardly a low magic campaign if every encounter is followed by inappropriate touching with magic sticks. </p><p></p><p>So, while I totally agree that you can resolve the issue this way, and this is pretty much exactly how we DID resolve the issue in 3e, it's a patch, not a solution. </p><p></p><p>See, the thing is, you can very, very easily shift 4e's healing system to match other editions. I've lost the link to [MENTION=29358]Crazy[/MENTION]Jerome 's post where he makes a fantastic system for doing it, but, it's really not that difficult to adapt without forcing DM's to make any changes to their game world.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5885860, member: 22779"] I see what you're saying Andor, but, the problem is, you've simply shifted from needing one class to needing two or three classes. If healing is limited to specific classes, then every group will have a very strong need for one of those classes. I want to build HP recovery into character, not class, for exactly this reason. I don't want the game to tell me that if I want to have any sort of high pacing, I must have one of the following classes. Same goes with items. Again, if we're going to go that route, you've just made low magic campaigns a lost dream. It's hardly a low magic campaign if every encounter is followed by inappropriate touching with magic sticks. So, while I totally agree that you can resolve the issue this way, and this is pretty much exactly how we DID resolve the issue in 3e, it's a patch, not a solution. See, the thing is, you can very, very easily shift 4e's healing system to match other editions. I've lost the link to [MENTION=29358]Crazy[/MENTION]Jerome 's post where he makes a fantastic system for doing it, but, it's really not that difficult to adapt without forcing DM's to make any changes to their game world. [/QUOTE]
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April 3rd, Rule of 3
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