Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
April Fools issues (Humor in your games)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Peni Griffin" data-source="post: 3425463" data-attributes="member: 50322"><p>I have found that the easiest way to get a laugh is to tell the truth.</p><p></p><p>What makes my players laugh the hardest is when people in the game act the way people do in real life. In RHOD, Jorr the ranger became a comic character because I played him as a type with which they were familiar (the redneck loner, shy around but admiring of women), and his dogs were named Grip, Fang, and Tinkerbell. The players hit on the idea of reducing bandit predation on refugee trains by getting Wiston to offer a bounty on Hordelings, up to and including free pardons in exchange for high-ranking officers, and roleplaying this had many comic elements. I didn't even have to work at it; when I said that certain young men listening to the announcement had "teenage questions" concerning the bounty and the players started making their own. "So, how much do I get if I bring in half an ear? What if I haven't committed any crimes, can I trade in the pardon for cash or could I commit a crime and get off free?"</p><p></p><p>I infodump rumors sometimes, partly to give the players a feel for the larger world in which they play, and partly to guage what they're interested in. I had the Red Horde dropping propaganda leaflets and specified that they were made of some kind of thin parchment, quickly assumed by the populace to be human skin. In confirmation of this, the PCs spoke to someone who's best friend's cousin's aunt's girlfriend's daughter picked up a leaflet with a tattoo on it, which she recognized as being from the arm of her fiance, who had gone up the Old North Road with a caravan earlier in the year. They found this hilarious, mostly because I structured it as a FOAF story.</p><p></p><p>Most games develop funny on their own. You don't have to push it, and if you do, you risk being annoying. It takes a light touch, a straight face, and an honest heart to do it on purpose.</p></blockquote><p></p>
[QUOTE="Peni Griffin, post: 3425463, member: 50322"] I have found that the easiest way to get a laugh is to tell the truth. What makes my players laugh the hardest is when people in the game act the way people do in real life. In RHOD, Jorr the ranger became a comic character because I played him as a type with which they were familiar (the redneck loner, shy around but admiring of women), and his dogs were named Grip, Fang, and Tinkerbell. The players hit on the idea of reducing bandit predation on refugee trains by getting Wiston to offer a bounty on Hordelings, up to and including free pardons in exchange for high-ranking officers, and roleplaying this had many comic elements. I didn't even have to work at it; when I said that certain young men listening to the announcement had "teenage questions" concerning the bounty and the players started making their own. "So, how much do I get if I bring in half an ear? What if I haven't committed any crimes, can I trade in the pardon for cash or could I commit a crime and get off free?" I infodump rumors sometimes, partly to give the players a feel for the larger world in which they play, and partly to guage what they're interested in. I had the Red Horde dropping propaganda leaflets and specified that they were made of some kind of thin parchment, quickly assumed by the populace to be human skin. In confirmation of this, the PCs spoke to someone who's best friend's cousin's aunt's girlfriend's daughter picked up a leaflet with a tattoo on it, which she recognized as being from the arm of her fiance, who had gone up the Old North Road with a caravan earlier in the year. They found this hilarious, mostly because I structured it as a FOAF story. Most games develop funny on their own. You don't have to push it, and if you do, you risk being annoying. It takes a light touch, a straight face, and an honest heart to do it on purpose. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
April Fools issues (Humor in your games)
Top