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[April] What's up in your campaign?
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<blockquote data-quote="Lonely Tylenol" data-source="post: 2139813" data-attributes="member: 18549"><p><strong>What's happening...</strong></p><p></p><p>After having escaped from slavery at the feet of the dragon Astanithrax, the small group of hardy adventurers found themselves following a dwarf named Thron Tulm, master of two-bladed battle, into an ancient dwarven keep in order to recover his family's lost heirloom sword, which he had travelled for five years to locate before being imprisoned and made to fight in Astanithrax's arena. The keep was overrun with the dead, restless at having been forgotten for a thousand years. The taint of the place sickened their souls, which weakened them terribly, but they pressed on into the darkness. After battling many undead, the half-giant fell to the spells of an undead cleric, and shortly thereafter rose to battle his companions as a wight.</p><p></p><p>Eventually, the party smashed all the dead into bits, and discovered an oracle in the keep, a strange woman composed of stone and earth who claimed to foretell only doom, but spoke of the existence of three other oracles, one gone mad, who could tell other futures. The party asked about the doom of the dragons that enslaved the world, and found their answer to lie with the "smaller people" in the east. Assuming she meant halflings, they asked about the other oracles and found that one sat in an ancient wizard's tower somewhere in the mountains above them. Inquiring as to their immediate future, and the oracle warned them that they would be taxed...and they did not forget that she only foretold doom...</p><p></p><p>And taxed they were. A terrible chitinous horror dropped from a cave roof as they made their way through the secret back exit of the keep. The creature tore apart the artificer, but fell to a concerted effort by the rest of the party to destroy it, aided in part by the fortuitious discovery by the wizard that the creature was blinded by being deaf.</p><p></p><p>The party, aching from the spritual sick, and torn at the loss of their party members, were surprised to meet a tribe of kobolds. They were taken to the leader, a confident and wily kobold who was obviously a master of sorcery. After bargaining for passage, and then for some magic scrolls, the party now prepare themselves to attempt to escape from the mountain's roots by the only path possible. The kobolds can't tell them what is ahead, only that no kobold has come back from there alive.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 2139813, member: 18549"] [b]What's happening...[/b] After having escaped from slavery at the feet of the dragon Astanithrax, the small group of hardy adventurers found themselves following a dwarf named Thron Tulm, master of two-bladed battle, into an ancient dwarven keep in order to recover his family's lost heirloom sword, which he had travelled for five years to locate before being imprisoned and made to fight in Astanithrax's arena. The keep was overrun with the dead, restless at having been forgotten for a thousand years. The taint of the place sickened their souls, which weakened them terribly, but they pressed on into the darkness. After battling many undead, the half-giant fell to the spells of an undead cleric, and shortly thereafter rose to battle his companions as a wight. Eventually, the party smashed all the dead into bits, and discovered an oracle in the keep, a strange woman composed of stone and earth who claimed to foretell only doom, but spoke of the existence of three other oracles, one gone mad, who could tell other futures. The party asked about the doom of the dragons that enslaved the world, and found their answer to lie with the "smaller people" in the east. Assuming she meant halflings, they asked about the other oracles and found that one sat in an ancient wizard's tower somewhere in the mountains above them. Inquiring as to their immediate future, and the oracle warned them that they would be taxed...and they did not forget that she only foretold doom... And taxed they were. A terrible chitinous horror dropped from a cave roof as they made their way through the secret back exit of the keep. The creature tore apart the artificer, but fell to a concerted effort by the rest of the party to destroy it, aided in part by the fortuitious discovery by the wizard that the creature was blinded by being deaf. The party, aching from the spritual sick, and torn at the loss of their party members, were surprised to meet a tribe of kobolds. They were taken to the leader, a confident and wily kobold who was obviously a master of sorcery. After bargaining for passage, and then for some magic scrolls, the party now prepare themselves to attempt to escape from the mountain's roots by the only path possible. The kobolds can't tell them what is ahead, only that no kobold has come back from there alive. [/QUOTE]
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