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<blockquote data-quote="Evenglare" data-source="post: 7671854" data-attributes="member: 63245"><p>The level reports are trivial self fulfilling prophecies. Why even include it? Most games that are played are 1-6? Really I wonder why? Oh yeah, because the game starts at level 1. Games end around level 10? Really? I wonder why? Oh yeah because, almost unequivocally, the DMG and other sources talk about running games for lower levels. There isn't high level play because Wizards doesn't know how to explain high level play, and you know why they can't explain it? Because people don't play high level. It's circular logic and they have never made a real effort to change that. </p><p></p><p>I was SUPER excited for the DMG 3 in 4e because it looked as if they were on the right track. The DMG 2 covered levels 11-20 and I was getting hyped for DMG 3 covering epic levels and then... OH ... LOOK 5e! Screw that other edition that we never finished, look at this new edition! Then they had to start over with PHB, MM and DMG that primarily covered low level stuff. </p><p></p><p>So of course games are going to be played at lower level because, that's all anyone knows how to run. They have NEVER focused on high level play in any real sense, and when they have it horribly fails (looking at you epic level handbook 3.5). Then they see that it fails, and it's hard to write for so they don't do it effectively leaving these games finished from level 1-10 and then unfinished at higher level because "it's hard". My response is, then make the damn game from level 1-10 and stop half assing the upper levels. Either do it right or don't do it at all. </p><p></p><p>It's so damn frustrating after 15 years of this. So don't tell me its surprising that most people play at low levels and end before high levels kick in. Of course that's how it happens! First, that's where the game "starts", and second we don't KNOW how to play high levels because we have never had proper instruction on how to do that effectively, and for good reason! I don't even think wizards know how to do high level play correctly, and IF that is the case, then you should be highly suspect of "balance" of classes after level 10.</p><p></p><p>Please. Talking about majority of levels of played is like saying water is wet. I didn't have to know the outcome of a survey to know what levels most groups play at.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 7671854, member: 63245"] The level reports are trivial self fulfilling prophecies. Why even include it? Most games that are played are 1-6? Really I wonder why? Oh yeah, because the game starts at level 1. Games end around level 10? Really? I wonder why? Oh yeah because, almost unequivocally, the DMG and other sources talk about running games for lower levels. There isn't high level play because Wizards doesn't know how to explain high level play, and you know why they can't explain it? Because people don't play high level. It's circular logic and they have never made a real effort to change that. I was SUPER excited for the DMG 3 in 4e because it looked as if they were on the right track. The DMG 2 covered levels 11-20 and I was getting hyped for DMG 3 covering epic levels and then... OH ... LOOK 5e! Screw that other edition that we never finished, look at this new edition! Then they had to start over with PHB, MM and DMG that primarily covered low level stuff. So of course games are going to be played at lower level because, that's all anyone knows how to run. They have NEVER focused on high level play in any real sense, and when they have it horribly fails (looking at you epic level handbook 3.5). Then they see that it fails, and it's hard to write for so they don't do it effectively leaving these games finished from level 1-10 and then unfinished at higher level because "it's hard". My response is, then make the damn game from level 1-10 and stop half assing the upper levels. Either do it right or don't do it at all. It's so damn frustrating after 15 years of this. So don't tell me its surprising that most people play at low levels and end before high levels kick in. Of course that's how it happens! First, that's where the game "starts", and second we don't KNOW how to play high levels because we have never had proper instruction on how to do that effectively, and for good reason! I don't even think wizards know how to do high level play correctly, and IF that is the case, then you should be highly suspect of "balance" of classes after level 10. Please. Talking about majority of levels of played is like saying water is wet. I didn't have to know the outcome of a survey to know what levels most groups play at. [/QUOTE]
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