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*Dungeons & Dragons
Aquatic creatures: Saltwater vs. Freshwater list, what if one enters the other?
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<blockquote data-quote="Khisanth the Ancient" data-source="post: 7588485" data-attributes="member: 11368"><p>I would probably assume Sea Hags are sufficiently supernatural to not have to care about adapting, since hags are fey.</p><p></p><p>Merrow might be the same way, because of abyssal mutation; if they can survive in the seas of Demogorgon's abyssal layer, I'm not sure freshwater/saltwater is going to matter much.</p><p></p><p></p><p></p><p>I agree that aboleths and chuul shouldn't have to care about it, but I'd say that's more because they're aberrations and don't work off of Earth biology. The skin covering really shouldn't matter, since a water-breather is still going to be taking in the water around it.</p><p></p><p>I'd say that only beasts and humanoids (and maybe giants, if there are any aquatic giants, and possibly the less supernatural monstrosities and oozes) should have to care about stuff like this. Anything non-living (constructs, undead), of a planar nature (celestials, elementals, fey, fiends), or highly supernatural (aberrations, dragons, most monstrosities etc.) should ignore it.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 7588485, member: 11368"] I would probably assume Sea Hags are sufficiently supernatural to not have to care about adapting, since hags are fey. Merrow might be the same way, because of abyssal mutation; if they can survive in the seas of Demogorgon's abyssal layer, I'm not sure freshwater/saltwater is going to matter much. I agree that aboleths and chuul shouldn't have to care about it, but I'd say that's more because they're aberrations and don't work off of Earth biology. The skin covering really shouldn't matter, since a water-breather is still going to be taking in the water around it. I'd say that only beasts and humanoids (and maybe giants, if there are any aquatic giants, and possibly the less supernatural monstrosities and oozes) should have to care about stuff like this. Anything non-living (constructs, undead), of a planar nature (celestials, elementals, fey, fiends), or highly supernatural (aberrations, dragons, most monstrosities etc.) should ignore it. [/QUOTE]
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Aquatic creatures: Saltwater vs. Freshwater list, what if one enters the other?
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