Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[Aquerra Player's Guide Preview] I Just rolled a d20!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="el-remmen" data-source="post: 2523" data-attributes="member: 11"><p>Wicht, here ya go. Actually, this spell might not make the book - but will definitely be part of a web-expansion for the book.</p><p></p><p>This is the up to date version. . . </p><p></p><p>--------------------------------------------</p><p><strong>Coldstar</strong> By Eric Minton</p><p>Evocation [Cold]</p><p>Level: Wizard 5</p><p>Components: V, S, M</p><p>Casting Time: 1 action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Effect: Glowing orb that casts 30-ft. rays of light</p><p>Duration: 1 day/level (D)</p><p>Saving Throw: Reflex negates (see text)</p><p>Spell Resistance: Yes</p><p></p><p>This spell creates a deadly magical trap. When cast, a fist-sized, sparkling orb appears in a location chosen by the caster. This orb hovers in place and sends forth shifting rays of blue-white light over a 30 ft. radius sphere. The rays pass right through inanimate objects, such as armor and undead, but they inflict a terrible chill on living beings. Whenever a living creature enters the affected area or begins its turn therein, it must make a Reflex save or be struck by a ray, which inflicts 1 cold damage per caster level. If a living creature touches the orb itself, the orb explodes in a blast of icy cold, inflicting 1d8 points of cold damage per caster level on all creatures within 30 ft. (maximum 10d8). All creatures within the blast area, except for the one who triggered the coldstar, may make a Reflex save for half damage. The orb has an AC of 12, and may only be triggered by contact with living matter. If the orb has not been triggered by the end of the spell duration, it fades away without exploding.</p><p>If the central orb of a coldstar is subjected to 30 or more points of heat or fire damage in a single round, the coldstar will dissipate. Any lesser flame will have no effect upon it. A wall of fire will block the rays of a coldstar without any harmful effects to either spell.</p><p>Material Component: A piece of rune-etched glass.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 2523, member: 11"] Wicht, here ya go. Actually, this spell might not make the book - but will definitely be part of a web-expansion for the book. This is the up to date version. . . -------------------------------------------- [b]Coldstar[/b] By Eric Minton Evocation [Cold] Level: Wizard 5 Components: V, S, M Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Effect: Glowing orb that casts 30-ft. rays of light Duration: 1 day/level (D) Saving Throw: Reflex negates (see text) Spell Resistance: Yes This spell creates a deadly magical trap. When cast, a fist-sized, sparkling orb appears in a location chosen by the caster. This orb hovers in place and sends forth shifting rays of blue-white light over a 30 ft. radius sphere. The rays pass right through inanimate objects, such as armor and undead, but they inflict a terrible chill on living beings. Whenever a living creature enters the affected area or begins its turn therein, it must make a Reflex save or be struck by a ray, which inflicts 1 cold damage per caster level. If a living creature touches the orb itself, the orb explodes in a blast of icy cold, inflicting 1d8 points of cold damage per caster level on all creatures within 30 ft. (maximum 10d8). All creatures within the blast area, except for the one who triggered the coldstar, may make a Reflex save for half damage. The orb has an AC of 12, and may only be triggered by contact with living matter. If the orb has not been triggered by the end of the spell duration, it fades away without exploding. If the central orb of a coldstar is subjected to 30 or more points of heat or fire damage in a single round, the coldstar will dissipate. Any lesser flame will have no effect upon it. A wall of fire will block the rays of a coldstar without any harmful effects to either spell. Material Component: A piece of rune-etched glass. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Aquerra Player's Guide Preview] I Just rolled a d20!
Top