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[Aquerra Player's Guide Preview] I Just rolled a d20!
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<blockquote data-quote="el-remmen" data-source="post: 2611" data-attributes="member: 11"><p>You guys are all choosing spells I didn't write <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>That's what I get for grabbing a sections of the spreadsheet we use to keep track of all spells randomly.</p><p></p><p>Anyway, for P.Kitty - a bard spell:</p><p></p><p>--------------------------------------------------------</p><p></p><p><strong>Unwieldy Rhythm</strong> by: Eric Minton</p><p>Enchantment (Compulsion)</p><p>Level: Bard 2</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Medium (100 ft. + 10 ft. / level)</p><p>Target: One creature</p><p>Duration: Concentration</p><p>Saving Throw: Will negates</p><p>Spell Resistance: Yes</p><p></p><p>By synchronizing your music with an opponent’s movements, you create a connection that you can use to disrupt the rhythm of his or her movements in combat. Upon casting this spell, you continue to sing or play your instrument while watching the target. Starting on your initiative during the next round, the target gets a Will save to avoid becoming attuned to your music. If the save is failed, you may adjust the rhythm of your music to throw off the target’s timing, causing him or her to suffer a –4 competence penalty to AC and attack rolls. While you are concentrating on maintaining the spell, you may take no other actions other than normal movement, and you must continue singing or playing for the duration of the spell; if the music stops, the spell ends.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 2611, member: 11"] You guys are all choosing spells I didn't write :( That's what I get for grabbing a sections of the spreadsheet we use to keep track of all spells randomly. Anyway, for P.Kitty - a bard spell: -------------------------------------------------------- [b]Unwieldy Rhythm[/b] by: Eric Minton Enchantment (Compulsion) Level: Bard 2 Components: V, S Casting Time: 1 action Range: Medium (100 ft. + 10 ft. / level) Target: One creature Duration: Concentration Saving Throw: Will negates Spell Resistance: Yes By synchronizing your music with an opponent’s movements, you create a connection that you can use to disrupt the rhythm of his or her movements in combat. Upon casting this spell, you continue to sing or play your instrument while watching the target. Starting on your initiative during the next round, the target gets a Will save to avoid becoming attuned to your music. If the save is failed, you may adjust the rhythm of your music to throw off the target’s timing, causing him or her to suffer a –4 competence penalty to AC and attack rolls. While you are concentrating on maintaining the spell, you may take no other actions other than normal movement, and you must continue singing or playing for the duration of the spell; if the music stops, the spell ends. [/QUOTE]
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[Aquerra Player's Guide Preview] I Just rolled a d20!
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