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[Aquerra Player's Guide Preview] I Just rolled a d20!
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<blockquote data-quote="el-remmen" data-source="post: 2666" data-attributes="member: 11"><p>This one is for you Mr. Ronald - The first spell by me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>---------------------------------------------------------------------</p><p></p><p><strong>Defensive Manifestation of the Spirit</strong></p><p> Necromancy</p><p>Level: Wizard 3</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Personal</p><p>Duration: 1 minute / level</p><p>Saving Throw: None</p><p>Spell Resistance: No</p><p></p><p>This spell allows you to transform a portion of your own life essence into a spiritual armor, which is visible as an aura of very soft glowing light. This light does not appreciably affect sight or vision. The spirit armor grants you a +6 armor bonus, and a +3 resistance bonus to all saving throws versus spells and spell-like effects that manifest themselves physically (for example, fire, cold, force, etc…). This armor does not hinder movement, effect encumbrance or apply any chance of arcane failure.</p><p>At the end of the spell’s duration the aura dissipates and you temporarily lose that portion of your life essence. You must make a Fortitude save against DC 15 or temporarily lose 1d4 points of Constitution.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 2666, member: 11"] This one is for you Mr. Ronald - The first spell by me :D --------------------------------------------------------------------- [b]Defensive Manifestation of the Spirit[/b] Necromancy Level: Wizard 3 Components: V, S Casting Time: 1 action Range: Personal Duration: 1 minute / level Saving Throw: None Spell Resistance: No This spell allows you to transform a portion of your own life essence into a spiritual armor, which is visible as an aura of very soft glowing light. This light does not appreciably affect sight or vision. The spirit armor grants you a +6 armor bonus, and a +3 resistance bonus to all saving throws versus spells and spell-like effects that manifest themselves physically (for example, fire, cold, force, etc…). This armor does not hinder movement, effect encumbrance or apply any chance of arcane failure. At the end of the spell’s duration the aura dissipates and you temporarily lose that portion of your life essence. You must make a Fortitude save against DC 15 or temporarily lose 1d4 points of Constitution. [/QUOTE]
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[Aquerra Player's Guide Preview] I Just rolled a d20!
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