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Arabian Adventures... would you buy it?
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<blockquote data-quote="Simulacrum" data-source="post: 407518" data-attributes="member: 7749"><p>Hu?, thats what I call a strange opinion.</p><p>think of it a second. Fantasy was always and will always be based on "real world" stuff. Likewise realworld builds on myth.</p><p>If you look closely, the whole cosmology, pantheon, and worldbuilding is based completely on real world, philosophy and cultural history. And exactly that makes it so damn good and interesting. There is very few totaly fictional stuff out there that exist and gets popular. The best ideas root deeply in reality and the myth that follows the cultural concepts.</p><p>I cant speak for Greyhawk, but FR leans heavily on real history like the tugian horde, it's religious wars (Matztica) and many other examples.</p><p>Thats why I'd favour a FR based book that has enough content to make generic worlds possible. Bur please no Rokugan type setting. It's too generic and I would be bored to death by missing all those great flavour that comes with cultural chromatism and divine inspiration that came with the gods and believes of that time. </p><p>Zahkara was one of the best settings ever, why not expand the borders and include the eastern heartlands and give the players more flavours to choose from: Saudi Arabia, Sumeria, Syria, Egypt, Akkadian, Nubia, Byzantine, Phoenician all thrown into one!</p><p>Also I like Thay to be included there. Thay is/was part of the Mulhorand/Imaskarian empire and needs to be include just simply because Red Wizards are the coolest badguys ever, and they own big time!</p><p>I'm going to check out the settings links posted here, see if they're worth the time...</p><p>-</p><p>I'm looking forward to see a FR product with lots of Sumerian/Asyrian flavour in it. This would be on my top list for buying.</p></blockquote><p></p>
[QUOTE="Simulacrum, post: 407518, member: 7749"] Hu?, thats what I call a strange opinion. think of it a second. Fantasy was always and will always be based on "real world" stuff. Likewise realworld builds on myth. If you look closely, the whole cosmology, pantheon, and worldbuilding is based completely on real world, philosophy and cultural history. And exactly that makes it so damn good and interesting. There is very few totaly fictional stuff out there that exist and gets popular. The best ideas root deeply in reality and the myth that follows the cultural concepts. I cant speak for Greyhawk, but FR leans heavily on real history like the tugian horde, it's religious wars (Matztica) and many other examples. Thats why I'd favour a FR based book that has enough content to make generic worlds possible. Bur please no Rokugan type setting. It's too generic and I would be bored to death by missing all those great flavour that comes with cultural chromatism and divine inspiration that came with the gods and believes of that time. Zahkara was one of the best settings ever, why not expand the borders and include the eastern heartlands and give the players more flavours to choose from: Saudi Arabia, Sumeria, Syria, Egypt, Akkadian, Nubia, Byzantine, Phoenician all thrown into one! Also I like Thay to be included there. Thay is/was part of the Mulhorand/Imaskarian empire and needs to be include just simply because Red Wizards are the coolest badguys ever, and they own big time! I'm going to check out the settings links posted here, see if they're worth the time... - I'm looking forward to see a FR product with lots of Sumerian/Asyrian flavour in it. This would be on my top list for buying. [/QUOTE]
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