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Arabic Legends, Themes & Phrases
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5665596" data-attributes="member: 19675"><p>Here's a specific question: what about weapons & fighting style? We have the following ingredients:</p><p></p><p>1) as an Arabic-themed hybrid warrior/caster, he's going to be lightly armored</p><p></p><p>2) his class-based weapon choices are pretty broad</p><p></p><p>3) culturally, the Scimitar & Kris (dagger) would be iconic, and with the Sorcerer hybridization AND multiclassing into Starlock, a (esp. pact) dagger is a good fit, so he WILL have one in some form. A staff would also be appropriate, and I've seen examples of Arabic fighting/throwing axes that were nice. Meanwhile, the Khopesh could also work as a "superior" Scimitar, a kukri could do likewise for the Kris dagger and a Falchion could stand in as one of those oversized scimitars.</p><p></p><p>So: should this guy use a big, 2hand weapon, invest in 2 weapon style fighting, or opt for 1 single handed weapon at a time (alternating between a sword or axe and his Kris), leaving his other hand free for implement usage?</p><p></p><p>All have their advantages and disadvantages, most of which I get- like Paladins aren't set up for 2WF, and that a lightly armored Defender/Striker will have to be veeeeeeeery careful. But I've only played 1 PC (A Starlock with Psion multiclassing), so the nuances of 4Ed melee combat may have escaped me.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5665596, member: 19675"] Here's a specific question: what about weapons & fighting style? We have the following ingredients: 1) as an Arabic-themed hybrid warrior/caster, he's going to be lightly armored 2) his class-based weapon choices are pretty broad 3) culturally, the Scimitar & Kris (dagger) would be iconic, and with the Sorcerer hybridization AND multiclassing into Starlock, a (esp. pact) dagger is a good fit, so he WILL have one in some form. A staff would also be appropriate, and I've seen examples of Arabic fighting/throwing axes that were nice. Meanwhile, the Khopesh could also work as a "superior" Scimitar, a kukri could do likewise for the Kris dagger and a Falchion could stand in as one of those oversized scimitars. So: should this guy use a big, 2hand weapon, invest in 2 weapon style fighting, or opt for 1 single handed weapon at a time (alternating between a sword or axe and his Kris), leaving his other hand free for implement usage? All have their advantages and disadvantages, most of which I get- like Paladins aren't set up for 2WF, and that a lightly armored Defender/Striker will have to be veeeeeeeery careful. But I've only played 1 PC (A Starlock with Psion multiclassing), so the nuances of 4Ed melee combat may have escaped me. [/QUOTE]
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