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Arabic Legends, Themes & Phrases
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<blockquote data-quote="Pour" data-source="post: 5665618" data-attributes="member: 59411"><p>My advise is go with his personality, and incorporate a bit of shock value. </p><p></p><p>My starlock used a rod, both because of the significance to warlocks and because he'd just as likely bludgeon someone to death after sneaking up behind them. He was stronger than he looked, but he hid his strength under the collected tatters he called robes and his skulking, serpentine movements. I could see some potential (albeit less sinister) in your character. </p><p></p><p>Depending how he presents himself, light armor and a kriss could be an excellent rouse, implying he stays toward the back or generally avoids direct melee, but imagine the shock if this normally reserved dragonborn with the dagger in his belt draws the blade and goes screaming into battle at the top of his lungs, promising to feed a soul to the fires of his favorite star? Given the light, loose Arabic kind of armor covered in thobe, you could just as easily get away with a dagger obvious on his belt, but a falchion hidden alongside his thigh- now that would be surprising, especially if you kept it from the party until the first encounter.</p><p></p><p>As an aside, another quirk you might have for him is the idea of wasting food or, worse, water being abhorrent. I think that both harkens to a reptilian brain, but also speaks to any desert culture where both can be scarce for weeks at a time. You might not even cook half your food, accustomed to foraging and devouring whatever you encounter on the sands. You may have an aversion to scorpions and spiders, too, something of the quiet killers for desert nomads.</p><p></p><p>EDIT: Oh, another fun aspect of my starlock I think you can use for PC-PC interaction is the idea that mammalian races are quite hideous to dragonborn. There was a time early in the game when one of the characters sat down to explain how mammalian babies were made (which he already knew, of course, but he wanted the party to think him almost simple, or at least a stranger) and in the process of explaining he stopped her and politely reminded her that, while very flattering, mammals were quite hideous to him and he had no interest in mating with her. That got a look of utter shock and confusion from the PC, and laughs from everyone else, as my guy proceeded to calmly pat her head and leave the room. It was at the same time endearing to the party, but also a subtle jab at the PC, simultaneously making the starlock memorable in a good way, but also, somehow, sinister. </p><p></p><p>I'll try and refrain from just telling anecdote after anecdote, but a lot of them created great party moments and furthered the gap between reptilians and mammals, and starlock from just about every other class.</p></blockquote><p></p>
[QUOTE="Pour, post: 5665618, member: 59411"] My advise is go with his personality, and incorporate a bit of shock value. My starlock used a rod, both because of the significance to warlocks and because he'd just as likely bludgeon someone to death after sneaking up behind them. He was stronger than he looked, but he hid his strength under the collected tatters he called robes and his skulking, serpentine movements. I could see some potential (albeit less sinister) in your character. Depending how he presents himself, light armor and a kriss could be an excellent rouse, implying he stays toward the back or generally avoids direct melee, but imagine the shock if this normally reserved dragonborn with the dagger in his belt draws the blade and goes screaming into battle at the top of his lungs, promising to feed a soul to the fires of his favorite star? Given the light, loose Arabic kind of armor covered in thobe, you could just as easily get away with a dagger obvious on his belt, but a falchion hidden alongside his thigh- now that would be surprising, especially if you kept it from the party until the first encounter. As an aside, another quirk you might have for him is the idea of wasting food or, worse, water being abhorrent. I think that both harkens to a reptilian brain, but also speaks to any desert culture where both can be scarce for weeks at a time. You might not even cook half your food, accustomed to foraging and devouring whatever you encounter on the sands. You may have an aversion to scorpions and spiders, too, something of the quiet killers for desert nomads. EDIT: Oh, another fun aspect of my starlock I think you can use for PC-PC interaction is the idea that mammalian races are quite hideous to dragonborn. There was a time early in the game when one of the characters sat down to explain how mammalian babies were made (which he already knew, of course, but he wanted the party to think him almost simple, or at least a stranger) and in the process of explaining he stopped her and politely reminded her that, while very flattering, mammals were quite hideous to him and he had no interest in mating with her. That got a look of utter shock and confusion from the PC, and laughs from everyone else, as my guy proceeded to calmly pat her head and leave the room. It was at the same time endearing to the party, but also a subtle jab at the PC, simultaneously making the starlock memorable in a good way, but also, somehow, sinister. I'll try and refrain from just telling anecdote after anecdote, but a lot of them created great party moments and furthered the gap between reptilians and mammals, and starlock from just about every other class. [/QUOTE]
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