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General Tabletop Discussion
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Arbitrary and Capricious: Unpacking Rules and Rulings in the Context of Fairness
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<blockquote data-quote="Snarf Zagyg" data-source="post: 9129210" data-attributes="member: 7023840"><p>Well, I think that the idea of "fairness" is intertwined with the idea of "good faith," which may or may not be related to sportsmanship.</p><p></p><p>For example, you'll often see conversations (ahem) about different types of games. And the pressure point is almost always that proponents of game type A will always assume that everyone is playing game A in good faith, but will assume that people playing game B aren't playing it in good faith (AND WHAT WILL HAPPEN THEN!!??!). And contrariwise, proponents of game B will assume that everyone plays game B in good faith, but assume that people playing A aren't playing it in good faith, and ... so on and so forth and rinse and repeat.</p><p></p><p>Or, more concretely, "Why are you assuming the DM is bad?" "Yeah, well why are you assuming the players are bad?" etc.</p><p></p><p>Part of the problem is that people refuse to look at <em>how other people actually play</em>, and assume that their own experience is universal. Part of the problem is that people refuse <em>to listen to what other people tell them about their own preferences</em>.</p><p></p><p>But it's all part and parcel of the same issues. Underlying individual concerns (about rulings, about rules) are often concerns about <em>fairness</em>. And underlying concerns about so-called "bad players" and so-called "bad DMs" are concerns that participants in the game are not playing the game in good faith.</p><p></p><p>IMO, YMMV, etc. I apologize for going back on topic, as opposed to discussing munchkin. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 9129210, member: 7023840"] Well, I think that the idea of "fairness" is intertwined with the idea of "good faith," which may or may not be related to sportsmanship. For example, you'll often see conversations (ahem) about different types of games. And the pressure point is almost always that proponents of game type A will always assume that everyone is playing game A in good faith, but will assume that people playing game B aren't playing it in good faith (AND WHAT WILL HAPPEN THEN!!??!). And contrariwise, proponents of game B will assume that everyone plays game B in good faith, but assume that people playing A aren't playing it in good faith, and ... so on and so forth and rinse and repeat. Or, more concretely, "Why are you assuming the DM is bad?" "Yeah, well why are you assuming the players are bad?" etc. Part of the problem is that people refuse to look at [I]how other people actually play[/I], and assume that their own experience is universal. Part of the problem is that people refuse [I]to listen to what other people tell them about their own preferences[/I]. But it's all part and parcel of the same issues. Underlying individual concerns (about rulings, about rules) are often concerns about [I]fairness[/I]. And underlying concerns about so-called "bad players" and so-called "bad DMs" are concerns that participants in the game are not playing the game in good faith. IMO, YMMV, etc. I apologize for going back on topic, as opposed to discussing munchkin. ;) [/QUOTE]
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