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Arbitrary thematic restrictions forcing mechanical limitations.
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<blockquote data-quote="DracoSuave" data-source="post: 4958684" data-attributes="member: 71571"><p>Not particularily relevant to the point. </p><p></p><p>Skill and Strength do make sense thematicly, some priests of Kord would embrace the skill of a precise strike combined with the might to overcome obstacles before them.</p><p></p><p>Could have been Fire and Winter, and -that- can also make sense to a weatherwitch who embraces the seasons ebb and flow.</p><p></p><p>As a DM I question 'cause it's powerful' but I don't see a reason to say 'No' to someone who has a legitimate explanation. The alternative is them looking for a Skill diety and trying to fit Strength in there. </p><p></p><p>In the end, you want them to play a character they are happy with, and Skill isn't so OMGPOWERFUL that it'll ruin games.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4958684, member: 71571"] Not particularily relevant to the point. Skill and Strength do make sense thematicly, some priests of Kord would embrace the skill of a precise strike combined with the might to overcome obstacles before them. Could have been Fire and Winter, and -that- can also make sense to a weatherwitch who embraces the seasons ebb and flow. As a DM I question 'cause it's powerful' but I don't see a reason to say 'No' to someone who has a legitimate explanation. The alternative is them looking for a Skill diety and trying to fit Strength in there. In the end, you want them to play a character they are happy with, and Skill isn't so OMGPOWERFUL that it'll ruin games. [/QUOTE]
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