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<blockquote data-quote="BlivetWidget" data-source="post: 7851721" data-attributes="member: 6912801"><p>Quite so. In fact, I would go further to say that in general, I would not advise consulting DC lists of any kind during a game. DCs in general are problematic in that they give many people the wrong idea that the DC is inherent to the task. </p><p></p><p>The DC actually represents how difficult it is to achieve a task <em>in context</em>. In an adventure, that context is typically duress or some kind of urgency. A wizard who wants to examine a body for signs of magical damage might have to roll against a DC of 10-15 if there's only a minute to look at the body. If they just glimpse the body, it might be a DC of 20. If the party takes the body back to their base for the wizard to examine, however, that should be a DC of 0.</p><p></p><p>That said, I plan to winnow down the list over the coming days if I can. I <em>do </em>think there is value in knowing what a skill is intended for. It helps DMs make good calls, it helps players design characters to do what they want, and it helps keep them both on the same page.</p></blockquote><p></p>
[QUOTE="BlivetWidget, post: 7851721, member: 6912801"] Quite so. In fact, I would go further to say that in general, I would not advise consulting DC lists of any kind during a game. DCs in general are problematic in that they give many people the wrong idea that the DC is inherent to the task. The DC actually represents how difficult it is to achieve a task [I]in context[/I]. In an adventure, that context is typically duress or some kind of urgency. A wizard who wants to examine a body for signs of magical damage might have to roll against a DC of 10-15 if there's only a minute to look at the body. If they just glimpse the body, it might be a DC of 20. If the party takes the body back to their base for the wizard to examine, however, that should be a DC of 0. That said, I plan to winnow down the list over the coming days if I can. I [I]do [/I]think there is value in knowing what a skill is intended for. It helps DMs make good calls, it helps players design characters to do what they want, and it helps keep them both on the same page. [/QUOTE]
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