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Arcana Evolved/Diamond Throne conversion
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4340193" data-attributes="member: 710"><p>I just posted my first <a href="http://www.enworld.org/forum/blog.php?u=710" target="_blank"> blog entry</a> on converting the Diamond Throne setting to 4E. </p><p></p><p>Comment and discuss! </p><p></p><p><strong>Giant Racial Traits</strong></p><p>Ability Scores: +2 Str, +2 Wis</p><p>Size: Medium</p><p>Speed: 6 squares</p><p>Vision: Normal</p><p>Languages: Common, Giant</p><p>Skill Bonus: +2 History and Insight</p><p>Care of Si Karan: You can use <em>Care of Si Karan</em> as an encounter power.</p><p>Mighty Build: You can wield weapons one size category larger then you. </p><p>Spirit of Chi Julud: When you're bloodied, you gain a +1 bonus to attack rolls. </p><p></p><p></p><p><em>Care of Si Karan</em> – Giant Racial Power</p><p>You come to the aid of your ally. </p><p>Encounter – Giant</p><p>Action: Minor; Melee 1; Target: 1 Ally</p><p>Prerequisite: Target is under an effect that requires a save to end.</p><p>Effect: The target can immediately make a new save to end the ongoing effect. </p><p></p><p><strong>Giant Racial Feats</strong></p><p>[sblock]</p><p>Note: I added Ceremony as a new descriptor for the feats, though I don't know yet how they will figure into things. For the moment, it's just a place holder.</p><p></p><p><em>Caretaker (Ceremony, Giant)</em></p><p>Prerequisite: Giant, Cha13, Wis13, Skill Training (Heal)</p><p>When using the Care of Si-Karan power, your ally may add your Charisma bonus to the saving throw.</p><p></p><p><em>War Dancer (Ceremony, Giant)</em></p><p>Prerequisite: Giant, Cha13, Wis13, Level 8+</p><p>You can replace one of your utility powers with the State of Chi Julud power. </p><p></p><p><em>State of Chi-Julud</em> – Giant Racial Power 8</p><p>You turn into the state of Chi Julud, channelling your inner fury, turning into a terrifying but reckless foe. </p><p>Daily – Giant, Stance</p><p>Action: Immediate (Reaction); Personal</p><p>Trigger: You are bloodied.</p><p>Effect: In this stance, you may add your Wisdom modifier to all damage on successful attacks, but suffer a -2 penalty to defenses. These benefits and drawbacks only apply while you are bloodied. </p><p>[/sblock]</p><p></p><p><strong>Giant Paragon Path</strong></p><p>[sblock]</p><p>Prerequisite: Giant, War Dancer and Care Taker</p><p>Note: The Giant Paragon Path is best suited for Defenders (Chi-Julud) and Leaders (Si-Karan).</p><p></p><p><em>Giant Size (11th)</em> : Your size increases to Large. You gain a +2 bonus to Strength, but suffer a -2 penalty to Dexterity. Your speed increases by 1 square, and you gain Reach 2.</p><p></p><p>Special: You have to decide whether you want to focus on the caring aspect of Si Karan, or on the war-like aspect of Chi Julud. This determines the paragon features you gain and the powers you may learn.</p><p></p><p><em>Giant Action (Si-Karan, 11th level)</em> : When you spend an action point, all allies immediately recover a number of hit points equal to your level + wisdom bonus. </p><p><em>Giant Action (Chi-Julud, 11th level)</em> : When you spend an action point to gain an extra action, you may add your wisdom bonus to your attacks and checks made until the start of your next turn. </p><p></p><p><em>Giant Wisdom (Si-Karan, 16th level)</em> : You gain a +2 bonus to Wisdom.</p><p><em>Giant Resilience (Chi-Julud, 16th level)</em> : You gain a +2 bonus to Constitution. </p><p></p><p></p><p><em>Might of Chi Julud – Giant Paragon Attack 11</em></p><p>With a powerful strike you knock your enemy down, and inspire your allies to attempt the same. </p><p>Encounter – Martial, Weapon, Giant</p><p>Action: Standard; Range: Melee Weapon; Target: One creature </p><p>Attack: Str vs AC</p><p>Hit: 2 [W] + STR and the target is knocked prone. Each ally within 5 squares can make a basic melee at one target of his or her choice as a free action. This attack deals no damage but knocks the target prone. The attacks of your allies enjoy a special bonus equal to 1 + your Charisma modifier. </p><p></p><p><em>Anger of Chi Julud – Giant Paragon Utility 12</em></p><p>Daily – Stance, Healing, Giant</p><p>Action: Minor; Range: Personal </p><p>Effect: You gain regeneration 2+WIS as long as your bloodied. You also gain gain a +1 bonus to all defenses. </p><p></p><p><em>Fury of Chi Julud – Giant Paragon Attack 20</em></p><p>Daily – Martial, Weapon, Giant, Stance</p><p>Action: Standard; Range: Close Burst 3; Target: All enemies in Burst.</p><p>Attack: Str vs AC; </p><p>Hit: 1 [W] + your strength modifier damage.</p><p>Effect: The Giant gains threatening reach until he ends this stance. </p><p></p><p></p><p><em>Protection of Si Karan . Giant Paragon Attack 11</em></p><p>You use your presence on the battlefield to unnerve your enemies and protect your allies. </p><p>Encounter – Melee, Giant</p><p>Action: Standard; Range: Melee Weapon; Target: One creature</p><p>Attack: Str vs AC</p><p>Hit: 2 [W] + your strength modifier damage, and the target is marked.</p><p>Effect: All adjacent allies gain a +2 bonus to their AC and Reflex Defense until the end of your next turn. </p><p></p><p><em>Insights of Si-Karan . Giant Paragon Utility 12</em></p><p>You use the ancient Giants wisdom as an inspirations for others.</p><p>Daily – Melee, Giant</p><p>Action: Free; Area: Close Burst 10; Target: One ally or you.</p><p>Trigger: One ally makes an ability or skill check based on Intelligence, Wisdom or Charisma.</p><p>Effect: The target gains a +5 bonus to his check. He can reroll the check and take the better result. </p><p></p><p><em>Guidance of Si Karan - Giant Paragon Attack 20</em></p><p>Using Giant wisdom, you guide your allies into battle. </p><p>Daily – Melee, Giant</p><p>Action: Standard; Range: Melee or Ranged Weapon; Target: One creature</p><p>Attack: Wis vs AC</p><p>Hit: 3 [W] + your Wis modifier damage.</p><p>Miss: Half damage.</p><p>Effect: All your allies within 10 squares gain temporary hit points equal to your level + your Wisdom bonus.</p><p></p><p>So, that was the players side. I also have a few drafts for Giant monster stat blocks, and these might be the next in line to post. Check the blog for further updates.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4340193, member: 710"] I just posted my first [URL="http://www.enworld.org/forum/blog.php?u=710"] blog entry[/URL] on converting the Diamond Throne setting to 4E. Comment and discuss! [B]Giant Racial Traits[/B] Ability Scores: +2 Str, +2 Wis Size: Medium Speed: 6 squares Vision: Normal Languages: Common, Giant Skill Bonus: +2 History and Insight Care of Si Karan: You can use [I]Care of Si Karan[/I] as an encounter power. Mighty Build: You can wield weapons one size category larger then you. Spirit of Chi Julud: When you're bloodied, you gain a +1 bonus to attack rolls. [I]Care of Si Karan[/I] – Giant Racial Power You come to the aid of your ally. Encounter – Giant Action: Minor; Melee 1; Target: 1 Ally Prerequisite: Target is under an effect that requires a save to end. Effect: The target can immediately make a new save to end the ongoing effect. [B]Giant Racial Feats[/B] [sblock] Note: I added Ceremony as a new descriptor for the feats, though I don't know yet how they will figure into things. For the moment, it's just a place holder. [I]Caretaker (Ceremony, Giant)[/I] Prerequisite: Giant, Cha13, Wis13, Skill Training (Heal) When using the Care of Si-Karan power, your ally may add your Charisma bonus to the saving throw. [I]War Dancer (Ceremony, Giant)[/I] Prerequisite: Giant, Cha13, Wis13, Level 8+ You can replace one of your utility powers with the State of Chi Julud power. [I]State of Chi-Julud[/I] – Giant Racial Power 8 You turn into the state of Chi Julud, channelling your inner fury, turning into a terrifying but reckless foe. Daily – Giant, Stance Action: Immediate (Reaction); Personal Trigger: You are bloodied. Effect: In this stance, you may add your Wisdom modifier to all damage on successful attacks, but suffer a -2 penalty to defenses. These benefits and drawbacks only apply while you are bloodied. [/sblock] [B]Giant Paragon Path[/B] [sblock] Prerequisite: Giant, War Dancer and Care Taker Note: The Giant Paragon Path is best suited for Defenders (Chi-Julud) and Leaders (Si-Karan). [I]Giant Size (11th)[/I] : Your size increases to Large. You gain a +2 bonus to Strength, but suffer a -2 penalty to Dexterity. Your speed increases by 1 square, and you gain Reach 2. Special: You have to decide whether you want to focus on the caring aspect of Si Karan, or on the war-like aspect of Chi Julud. This determines the paragon features you gain and the powers you may learn. [I]Giant Action (Si-Karan, 11th level)[/I] : When you spend an action point, all allies immediately recover a number of hit points equal to your level + wisdom bonus. [I]Giant Action (Chi-Julud, 11th level)[/I] : When you spend an action point to gain an extra action, you may add your wisdom bonus to your attacks and checks made until the start of your next turn. [I]Giant Wisdom (Si-Karan, 16th level)[/I] : You gain a +2 bonus to Wisdom. [I]Giant Resilience (Chi-Julud, 16th level)[/I] : You gain a +2 bonus to Constitution. [I]Might of Chi Julud – Giant Paragon Attack 11[/I] With a powerful strike you knock your enemy down, and inspire your allies to attempt the same. Encounter – Martial, Weapon, Giant Action: Standard; Range: Melee Weapon; Target: One creature Attack: Str vs AC Hit: 2 [W] + STR and the target is knocked prone. Each ally within 5 squares can make a basic melee at one target of his or her choice as a free action. This attack deals no damage but knocks the target prone. The attacks of your allies enjoy a special bonus equal to 1 + your Charisma modifier. [I]Anger of Chi Julud – Giant Paragon Utility 12[/I] Daily – Stance, Healing, Giant Action: Minor; Range: Personal Effect: You gain regeneration 2+WIS as long as your bloodied. You also gain gain a +1 bonus to all defenses. [I]Fury of Chi Julud – Giant Paragon Attack 20[/I] Daily – Martial, Weapon, Giant, Stance Action: Standard; Range: Close Burst 3; Target: All enemies in Burst. Attack: Str vs AC; Hit: 1 [W] + your strength modifier damage. Effect: The Giant gains threatening reach until he ends this stance. [I]Protection of Si Karan . Giant Paragon Attack 11[/I] You use your presence on the battlefield to unnerve your enemies and protect your allies. Encounter – Melee, Giant Action: Standard; Range: Melee Weapon; Target: One creature Attack: Str vs AC Hit: 2 [W] + your strength modifier damage, and the target is marked. Effect: All adjacent allies gain a +2 bonus to their AC and Reflex Defense until the end of your next turn. [I]Insights of Si-Karan . Giant Paragon Utility 12[/I] You use the ancient Giants wisdom as an inspirations for others. Daily – Melee, Giant Action: Free; Area: Close Burst 10; Target: One ally or you. Trigger: One ally makes an ability or skill check based on Intelligence, Wisdom or Charisma. Effect: The target gains a +5 bonus to his check. He can reroll the check and take the better result. [I]Guidance of Si Karan - Giant Paragon Attack 20[/I] Using Giant wisdom, you guide your allies into battle. Daily – Melee, Giant Action: Standard; Range: Melee or Ranged Weapon; Target: One creature Attack: Wis vs AC Hit: 3 [W] + your Wis modifier damage. Miss: Half damage. Effect: All your allies within 10 squares gain temporary hit points equal to your level + your Wisdom bonus. So, that was the players side. I also have a few drafts for Giant monster stat blocks, and these might be the next in line to post. Check the blog for further updates. [/sblock] [/QUOTE]
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