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Arcana Unearthed: Pro's and Con's
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<blockquote data-quote="EarthsShadow" data-source="post: 1064918" data-attributes="member: 3531"><p><strong>spoiled spoiled spoiled</strong></p><p></p><p>All I have read here are people who expected AU to be almost like standard D&D, and then they looked at a book that wasn't full color (like WotC) and didn't have typical races (akin to D&D) and it did have somewhat subpar artwork (WotC does have the $$$ to pay for better talent), and it sure seems like a bunch of spoiled people looking for things to complain about without really understanding why or what Monte really created.</p><p></p><p>IMO, I think Monte created the best non-WotC fantasy campaign book yet, but that's me. I like the new races because they are NEW. I like the new classes because they are NEW. I like the magic system because its versatile. I like the no alignment argument. I like the cover, it doesn't look like a normal-oh so-typical d20/D&D cover that most books try to emulate. I like the world he has created, its different and unique, and of course the main world isn't going to be in this book...is the D&D main world described in full in the PHB?? NO, so why do you expect this to be any different. </p><p></p><p>Sure it says Variant Players Handbook, full of variant races, classes, skills, feats, magic system and spells, and it is compatible to other d20, but to me its just as compatible to other d20 stuff just as much as D&D 3.5 is to D&D 3.0 stuff... so what's the real reason to hate/dislike this... simple... Monte went out and produced a variant book that is NOT D&D, does NOT have D&D races, classes, and spells... and most of you are complaining because its NOT a WotC PHB. </p><p></p><p>I do agree with the art complaint...most of it is very bad... but as art is not the reason why I buy a game, I could care less about it (but I do agree that good art does help present the game book better).</p><p></p><p>Also understand that this book is printed under the OGL, not the d20 license, hence no d20 logo on the book. All other books in the line will have the d20 license on it. And he reprinted some rules because it is a PHB, intended for Arcana Unearthed, not Dungeons & Dragons, and it is intended to be worked with The Diamond Thrown, if you so choose to use it.</p><p></p><p>Arcana Unearhed is NOT Dungeons and Dragons...and it should be treated as its own game book, and not a D&D game book. </p><p></p><p>This is, of course, how I see it, and even if you disagree and think AU is just D&D in disguise, that's okay. </p><p></p><p>Monte, if you read this, I think your book is awesome, and I am telling all I know to purchase it and play it because I just think its superior to the typical-D&D books that I have been playing for almost ten years now. Thank YOU for releasing this book, and taking a chance.</p></blockquote><p></p>
[QUOTE="EarthsShadow, post: 1064918, member: 3531"] [b]spoiled spoiled spoiled[/b] All I have read here are people who expected AU to be almost like standard D&D, and then they looked at a book that wasn't full color (like WotC) and didn't have typical races (akin to D&D) and it did have somewhat subpar artwork (WotC does have the $$$ to pay for better talent), and it sure seems like a bunch of spoiled people looking for things to complain about without really understanding why or what Monte really created. IMO, I think Monte created the best non-WotC fantasy campaign book yet, but that's me. I like the new races because they are NEW. I like the new classes because they are NEW. I like the magic system because its versatile. I like the no alignment argument. I like the cover, it doesn't look like a normal-oh so-typical d20/D&D cover that most books try to emulate. I like the world he has created, its different and unique, and of course the main world isn't going to be in this book...is the D&D main world described in full in the PHB?? NO, so why do you expect this to be any different. Sure it says Variant Players Handbook, full of variant races, classes, skills, feats, magic system and spells, and it is compatible to other d20, but to me its just as compatible to other d20 stuff just as much as D&D 3.5 is to D&D 3.0 stuff... so what's the real reason to hate/dislike this... simple... Monte went out and produced a variant book that is NOT D&D, does NOT have D&D races, classes, and spells... and most of you are complaining because its NOT a WotC PHB. I do agree with the art complaint...most of it is very bad... but as art is not the reason why I buy a game, I could care less about it (but I do agree that good art does help present the game book better). Also understand that this book is printed under the OGL, not the d20 license, hence no d20 logo on the book. All other books in the line will have the d20 license on it. And he reprinted some rules because it is a PHB, intended for Arcana Unearthed, not Dungeons & Dragons, and it is intended to be worked with The Diamond Thrown, if you so choose to use it. Arcana Unearhed is NOT Dungeons and Dragons...and it should be treated as its own game book, and not a D&D game book. This is, of course, how I see it, and even if you disagree and think AU is just D&D in disguise, that's okay. Monte, if you read this, I think your book is awesome, and I am telling all I know to purchase it and play it because I just think its superior to the typical-D&D books that I have been playing for almost ten years now. Thank YOU for releasing this book, and taking a chance. [/QUOTE]
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