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Arcana Unearthed: Pro's and Con's
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<blockquote data-quote="Thrommel" data-source="post: 1067586" data-attributes="member: 12208"><p>I'm going to change anybody's mind here (and frankly, it's futile to try) but I would like to make one point: a lot of the debate here - both pro and con - takes a pretty superficial view of the game.</p><p></p><p>'Furries? Not interested', 'The layout's ugly, that ruined it for me.', 'The art doesn't matter, the rules do.'</p><p></p><p>Obviously I'm paraphrasing, and all of these items on their own may well be perfectly valid opinions. Believe it or not, there's something in just about every post on this thread that I can understand or agree with. But I really haven't seen anything that belies a deeper understanding of the game and that's the fatal flaw in the whole discussion. Arcana Unearthed is more than the sum of its parts.</p><p></p><p>I'd encourage people to <strong>play the game</strong> -- particularly if you've already <em>bought</em> the book. There are a lot of sublties as to how the various parts work together which are not necessarily apparent on a casual read through. It's a meaty, meaty book which dispenses with a lot of the fundamental stylistic conventions of D&D. I've had a draft of the book for six months now and I'm still discovering new things about it.</p><p></p><p>I've played it, I obviously like it. Maybe it'll invigorate your game with new life, maybe you'll be underwhelmed. As always, YMMV.</p><p></p><p>In any case, your opinion will be a lot more informed than just flipping through the book going "Good. Bad. Mmmm. Mhmmm. Wow. Nice. What? Hrmm." </p><p></p><p>-Thrommel</p></blockquote><p></p>
[QUOTE="Thrommel, post: 1067586, member: 12208"] I'm going to change anybody's mind here (and frankly, it's futile to try) but I would like to make one point: a lot of the debate here - both pro and con - takes a pretty superficial view of the game. 'Furries? Not interested', 'The layout's ugly, that ruined it for me.', 'The art doesn't matter, the rules do.' Obviously I'm paraphrasing, and all of these items on their own may well be perfectly valid opinions. Believe it or not, there's something in just about every post on this thread that I can understand or agree with. But I really haven't seen anything that belies a deeper understanding of the game and that's the fatal flaw in the whole discussion. Arcana Unearthed is more than the sum of its parts. I'd encourage people to [b]play the game[/b] -- particularly if you've already [i]bought[/i] the book. There are a lot of sublties as to how the various parts work together which are not necessarily apparent on a casual read through. It's a meaty, meaty book which dispenses with a lot of the fundamental stylistic conventions of D&D. I've had a draft of the book for six months now and I'm still discovering new things about it. I've played it, I obviously like it. Maybe it'll invigorate your game with new life, maybe you'll be underwhelmed. As always, YMMV. In any case, your opinion will be a lot more informed than just flipping through the book going "Good. Bad. Mmmm. Mhmmm. Wow. Nice. What? Hrmm." -Thrommel [/QUOTE]
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