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Arcana Unearthed: Pro's and Con's
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<blockquote data-quote="BryonD" data-source="post: 1069628" data-attributes="member: 957"><p>I am trying to avoid a point by point dissection of AU.</p><p></p><p>As I have stated over and over, it is the sum total of elements that made me decide I did not like the product.</p><p></p><p>There was no point in reading the book that I went, "This sucks" and put the book away. I read the book and had mutliple times throughout when I thought, "hmmm, I don't care for the way that would work" or "I don't want to bother with that in my D&D game." Then I tried working on some characters and stuff and only enhanced my perception. Up until that point I actually was still trying to find what it was I was missing. Then I went back to Monte's boards to try to find answers, still hoping someone would show me. Instead I found AU defender's changing their tune and making excuses. So it is an accumulation of things. I have no intention of going point by point, particularly when quite a few of the topics have been covered in detail already.</p><p></p><p>If you don't agree, fine. I am mildly amused that so many people are offended that I dare have an opinion that does not match theirs.</p><p></p><p>I am HIGHLY amused that a few people think making my personal judgements based on MY PERSONAL preferences is bad. Apparently I am supposed to take a poll to find out what the majority like and then agree with that.</p><p></p><p>Just for completeness, I'll point out that your re-phrase of my quote dramatically changes its point. </p><p>I did not hold up the WIS bonus as an example. I held up that a Council of Magisters guys held up this mechanic as a means of nudging the race towards a particular role in the game as an example of racial realtions reflected in mechanics. That is vastly different than just saying, "Hey, they have a WIS bonus, that is bad." </p><p></p><p>So, yes, I think that a strongly implied understanding that the various standard player character races interact socially with each other in a stereo-typical manner is, to some finite extent, more significant than a combat perk against a group of mook class non-player races.</p></blockquote><p></p>
[QUOTE="BryonD, post: 1069628, member: 957"] I am trying to avoid a point by point dissection of AU. As I have stated over and over, it is the sum total of elements that made me decide I did not like the product. There was no point in reading the book that I went, "This sucks" and put the book away. I read the book and had mutliple times throughout when I thought, "hmmm, I don't care for the way that would work" or "I don't want to bother with that in my D&D game." Then I tried working on some characters and stuff and only enhanced my perception. Up until that point I actually was still trying to find what it was I was missing. Then I went back to Monte's boards to try to find answers, still hoping someone would show me. Instead I found AU defender's changing their tune and making excuses. So it is an accumulation of things. I have no intention of going point by point, particularly when quite a few of the topics have been covered in detail already. If you don't agree, fine. I am mildly amused that so many people are offended that I dare have an opinion that does not match theirs. I am HIGHLY amused that a few people think making my personal judgements based on MY PERSONAL preferences is bad. Apparently I am supposed to take a poll to find out what the majority like and then agree with that. Just for completeness, I'll point out that your re-phrase of my quote dramatically changes its point. I did not hold up the WIS bonus as an example. I held up that a Council of Magisters guys held up this mechanic as a means of nudging the race towards a particular role in the game as an example of racial realtions reflected in mechanics. That is vastly different than just saying, "Hey, they have a WIS bonus, that is bad." So, yes, I think that a strongly implied understanding that the various standard player character races interact socially with each other in a stereo-typical manner is, to some finite extent, more significant than a combat perk against a group of mook class non-player races. [/QUOTE]
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