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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arcane Archer and Bladesinger
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<blockquote data-quote="Cwheeler" data-source="post: 4426012" data-attributes="member: 72242"><p>Nice concepts! I especially like the idea of using the bow as a focus... very smooth.</p><p></p><p>A few things, which may be personal preferences or points of oppinion:</p><p></p><p>I would see the bladesinger as being even more of a warrior-type, requiring years of dedicated training. I'd even consider requiring the player to have both the fighter and wizards classes (through multiclass).</p><p></p><p>I think that this would add some more deapth and uniqueness to the parragon path, especially seeing as the wizard already has a blade-based eladrin path (keeper of the spiral tower).</p><p></p><p>The paragon path may need to go through some rules-based tweaking in order to make this viable and take advantage of the synergies present (a mechanic based on marking might be interesting, although you'd probably have to make it 'a single target marked' in order to prevent abuse of area atacks).</p><p></p><p></p><p></p><p>This could potenitally be a little to powerful. Oportunity atacks are basic atacks for a reason (but it may be ballanced - I don't know the maths behind it.)</p><p></p><p>Interestingly, When I first read 'Song of Alacrity', I thought that it said 'you can cast wizard spells without provoking opportunity attacks'. Which would be an interesting concept (although the wording would have to be 'you can use ranged and area powers without provoking an opportunity atack'.</p><p></p><p>If you did this, you may have to include an 'if the target is adjacent to you' clause would have to be included in order to make sure it was used in a combat-type way. Even then, you may have to restrict it to being just ranged powers... anyways, rules-based tangent over <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>All-in all, a pair of well-designed Paragon paths.</p></blockquote><p></p>
[QUOTE="Cwheeler, post: 4426012, member: 72242"] Nice concepts! I especially like the idea of using the bow as a focus... very smooth. A few things, which may be personal preferences or points of oppinion: I would see the bladesinger as being even more of a warrior-type, requiring years of dedicated training. I'd even consider requiring the player to have both the fighter and wizards classes (through multiclass). I think that this would add some more deapth and uniqueness to the parragon path, especially seeing as the wizard already has a blade-based eladrin path (keeper of the spiral tower). The paragon path may need to go through some rules-based tweaking in order to make this viable and take advantage of the synergies present (a mechanic based on marking might be interesting, although you'd probably have to make it 'a single target marked' in order to prevent abuse of area atacks). This could potenitally be a little to powerful. Oportunity atacks are basic atacks for a reason (but it may be ballanced - I don't know the maths behind it.) Interestingly, When I first read 'Song of Alacrity', I thought that it said 'you can cast wizard spells without provoking opportunity attacks'. Which would be an interesting concept (although the wording would have to be 'you can use ranged and area powers without provoking an opportunity atack'. If you did this, you may have to include an 'if the target is adjacent to you' clause would have to be included in order to make sure it was used in a combat-type way. Even then, you may have to restrict it to being just ranged powers... anyways, rules-based tangent over :) ) All-in all, a pair of well-designed Paragon paths. [/QUOTE]
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Arcane Archer and Bladesinger
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