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Arcane Archer busted?
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<blockquote data-quote="MThibault" data-source="post: 399736" data-attributes="member: 7971"><p>As has been noted above, the ability for the phase arrow to ignore armor is pretty sweet in a lot of cases. Add to this that you can use it to shoot someone who is trying to break down the door of the room you are hiding in and it gets better. Then add the synergy between phase and seeker (seeker arrows don't fit through keyholes, do they?) and Phase Arrow makes the Arcane Archer more powerful even if it doesn't automatically aim for you.</p><p></p><p>I don't think that "in a straight path" implies a targeting ability at all. If you want the targeting ability, make it a Phase-Seeker Arrow.</p><p></p><p>On the general question of whether the AA is too powerful, I would have to disagree, with some caveats. At most levels the characters HP are lacking, and at best the lack of shield drops their AC by 3 to 7 points below a fighter. Low AC and low HP are alright as long as you can hide behind a fighter or barbarian. I ran an AA a while back and he was a death machine at range, but as soon as he got in close quarters he was fighting defensively and hoping for the single classed fighter to clean up quickly.</p><p></p><p>The wizard level was a pain too, lowering his BAB by one so he was always one level behind the fighter for acquiring an extra iterative attack. And the at level 7 when he picked up that wizard level he went from a front-line fighter to a second rate fighter overnight -- he took some hard knocks the first few sessions until he broke his old habits. Most prestige classes are more powerful if you start at high levels and don't have to live through the prerequisites.</p><p></p><p>Seemed balanced to me.</p></blockquote><p></p>
[QUOTE="MThibault, post: 399736, member: 7971"] As has been noted above, the ability for the phase arrow to ignore armor is pretty sweet in a lot of cases. Add to this that you can use it to shoot someone who is trying to break down the door of the room you are hiding in and it gets better. Then add the synergy between phase and seeker (seeker arrows don't fit through keyholes, do they?) and Phase Arrow makes the Arcane Archer more powerful even if it doesn't automatically aim for you. I don't think that "in a straight path" implies a targeting ability at all. If you want the targeting ability, make it a Phase-Seeker Arrow. On the general question of whether the AA is too powerful, I would have to disagree, with some caveats. At most levels the characters HP are lacking, and at best the lack of shield drops their AC by 3 to 7 points below a fighter. Low AC and low HP are alright as long as you can hide behind a fighter or barbarian. I ran an AA a while back and he was a death machine at range, but as soon as he got in close quarters he was fighting defensively and hoping for the single classed fighter to clean up quickly. The wizard level was a pain too, lowering his BAB by one so he was always one level behind the fighter for acquiring an extra iterative attack. And the at level 7 when he picked up that wizard level he went from a front-line fighter to a second rate fighter overnight -- he took some hard knocks the first few sessions until he broke his old habits. Most prestige classes are more powerful if you start at high levels and don't have to live through the prerequisites. Seemed balanced to me. [/QUOTE]
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