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Arcane Archer (Class)
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<blockquote data-quote="AlmirEldignor" data-source="post: 6634824" data-attributes="member: 6795736"><p><strong>ARCANE ARCHER v1.0</strong></p><p><strong></strong><strong></strong></p><p><strong>Class Features:</strong></p><p><strong><strong>Hit Die 1d8</strong></strong></p><p><strong><strong><strong>Hit Points at First Level: 8 + con modifier</strong></strong></strong></p><p><strong><strong><strong><strong>Hit points at later levels: 1d8 (or 5) + constitution modifier per Arcane Archer level. </strong></strong></strong></strong></p><p><strong><strong><strong><strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong>Proficiencies:</strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong>Simple Weapons</strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong>Longbows, Light Crossbows, Heavy Crossbows, Shortswords, Scimitars</strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong>Light Armour</strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Starting Equipment</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>(a) a shortsword or (b) a simple weapon</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>Leather Armour</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>(a) an Explorer's Pack or (b) a Dungeoneer's Pack</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong>A longbow and 20 arrows.</strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong>Save proficiencies: INT and DEX</strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>Skill Proficiencies: Choose two from Arcana, Investigation, Athletics, Acrobatics, Perception, Insight, and Stealth. </strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong><strong>Spellcasting Ability</strong>: Intelligence.</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong></strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[TABLE="width: 100%"][TR][TD]Level[/TD][TD]Features[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]1st[/TD][TD]2nd[/TD][TD]3rd[/TD][TD]4th[/TD][TD]5th[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]1[/TD][TD]Rapid Fire, Point Blank Shot[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]2[/TD][TD]Spellcasting, Eldritch Arrow[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]3[/TD][TD]Imbue Arrow, Archetype[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]4[/TD][TD]Ability Score Improvement[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]5[/TD][TD]Extra Attack[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]6[/TD][TD]Nimble[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]7[/TD][TD]Archetype Feature[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]8[/TD][TD]Ability Score Improvement[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]9[/TD][TD]--[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]10[/TD][TD]Arcane Arrows[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]11[/TD][TD]Archetype Feature[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]12[/TD][TD]Ability Score Improvement[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]13[/TD][TD]--[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]14[/TD][TD]Phase Shot[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]15[/TD][TD]Archetype Feature[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]16[/TD][TD]Ability Score Improvement[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]17[/TD][TD]--[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]18[/TD][TD]Improved Arcane Arrows[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]19[/TD][TD]Ability Score Improvement[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][/TR][TR][TD]20[/TD][TD]Arrow of Slaying[/TD][TD]</strong></strong></strong></strong></strong></strong></strong></strong></p><p><strong><strong><strong><strong><strong><strong><strong><strong>[/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][/TR][/TABLE]</strong></strong></strong></strong></strong></strong></strong></strong></p><p></p><p><strong>Rapid Fire</strong></p><p>You have learned to shoot faster than most other archers. When you take the Attack action on your turn, you may make a single ranged weapon attack using a bow or crossbow with your Bonus Action. At 12th level, you may make two ranged weapon attacks. At 18th level, you may make the attacks when you use your action to cast an Arcane Archer spell, as well as when you take the Attack action.</p><p></p><p><strong>Point Blank Shot</strong></p><p>You have mastered the art of shooting a bow or crossbow in close combat. You no longer have disadvantage on ranged weapon attacks using a bow or crossbow if the target is within 5 feet of you.</p><p></p><p><strong>Spellcasting</strong></p><p>By the time you reach 2nd level, you have learned to cast spells. See chapter 10 for the general rules of spellcasting.</p><p><em>Spell Slots</em></p><p>The Arcane Archer table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. For example, if you know the 1st-level spell thunderous shot and have a 1st-level and a 2nd-level spell slot available, you can cast thunderous shot using either slot.</p><p><em>Preparing and Casting Spells</em></p><p>The Arcane Archer table shows how many spell slots you have to cast your spells. To cast one of your arcane archer spells of 1st level or higher, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of arcane archer spells that are available for you to cast, choosing from the arcane archer spell list. When you do so, choose a number of arcane archer spells equal to your Intelligence modifier + half your arcane archer level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots. For example, if you are a 5th-level arcane archer, you have four 1st-level and two 2nd-level spell slots. With an Intelligence of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell hail of thorns, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest. Preparing a new list of arcane archer spells requires time spent in focused meditation: at least 1 minute per spell level for each spell on your list.</p><p><em>Spellcasting Ability</em></p><p>Intelligence is your spellcasting ability for your arcane archer spells, since your magic draws on your understanding of the fundamental fabric of magic. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for an arcane archer you cast and when making an attack roll with one. </p><p style="text-align: center"><strong>Spell save DC</strong> = 8 + your proficiency bonus + your Intelligence modifier</p> <p style="text-align: center"><strong>Spell attack modifier</strong> = your proficiency bonus + your Intelligence modifier</p><p></p><p><strong>Eldritch Arrow</strong></p><p>Starting at 2nd level, when you hit a creature with a ranged weapon attack made with a bow or crossbow, you can expend one Arcane Archer spell slot to deal Force damage to the target, in addition to the weapon's normal damage. The extra damage is 2d6 for a 1st-level spell slot, plus 1d6 for each spell level higher than 1st, to a maximum of 6d6 with a 5th-level spell slot.</p><p></p><p><strong>Arcane Archer Archetype</strong></p><p>At 3rd level, you pick an archetype to emulate, either the Runebow or the Arcane Hunter. This choice grants you features at 3rd, 7th, 11th, and 15th levels.</p><p></p><p><strong>Imbue Arrow</strong></p><p>Starting at 3rd level, when you cast a spell that involves a ranged spell attack, you may imbue the spell's effect into an arrow or bolt and shoot it. When you do so, the spells ranged extends to match the normal range of your weapon, if it is not already longer, and you may add the weapon's magic bonus (if any) to the attack roll.</p><p></p><p><strong>Extra Attack</strong></p><p>Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.</p><p></p><p><strong>Nimble</strong></p><p>Starting at 6th level, when a creature misses you with a melee weapon attack or you succeed on a Dexterity saving throw, you may use your reaction to move up to half your speed (max 15 feet). This movement does not provoke attacks of opportunity.</p><p></p><p><strong>Arcane Arrows</strong></p><p>Starting at 10th level, your mastery of magic allows you to fuel every shot with eldritch power. Whenever you hit a creature with a ranged weapon attack made with a crossbow or bow, it takes an additional 1d6 Force damage. If you also use your Eldritch Arrow with this attack, add this damage to the extra damage of your Eldritch Arrow.</p><p></p><p><strong>Phase Arrow</strong></p><p>At 14th level, you can use your action to shoot a Phase Arrow. A Phase Arrow passes through physical barriers as if they were not there. When you shoot the arrow, make the attack as normal, but ignore half cover, three quarters cover, protection from manufactured non magical armour and shields, and total cover (though you still have to have some way to know where the target is if you can't see it, otherwise you have to guess it's location). Magical barriers that extend into the Ethereal plane block this effect. A Phase Arrow cannot be an Eldritch Arrow or an Arrow of Slaying, and you do not need ammunition to use a Phase Arrow. Once you have used this feature a number of times equal to your Intelligence modifier (minimum once) you cannot do so again until you finish a short or long rest.</p><p></p><p><strong>Improved Arcane Arrows</strong></p><p>At 18th level, your Arcane Arrows are even more effective. Your shots count as magical for the purpose of defeating damage resistance and immunity, and you add 2d6 damage to each shot instead of 1d6.</p><p></p><p><strong>Arrow of Slaying</strong></p><p>At 20th level, you have learned to craft a much more dangerous version of the standard Arrow of Slaying. You may spend 8 hours and 500gp of materials to make this special Arrow of Slaying. You can only have one such Arrow of Slaying at once, and it will only function for you. When you make a ranged weapon attack to shoot the arrow from a bow or crossbow, the target of such an attack must make a Constitution saving throw versus your spell save DC. On a failure, it takes 30d10 True Damage and is stunned until the start of your next turn. On a success, it takes 12d10 True Damage, and is not stunned. On a miss, the Arrow of Slaying may be recovered at the DM's discretion, and may be fired again on a later turn.</p><p></p><p><span style="font-size: 15px"><strong>Archetypes </strong><em><span style="font-size: 10px">(These are intentionally similar to the Swordmage's variants, as they come from the same tradition in the setting they were made for)</span></em></span><strong>RUNEBOW</strong></p><p></p><p><strong>Runebow Spell</strong></p><p>At 3rd level you gain the ability to cast the <em>hex</em> spell. At 5th level, you gain the ability to cast the <em>rain-bow</em> spell. You always have these spells prepared, and they do not count against your total of prepared spells.</p><p></p><p><strong>Runemark</strong></p><p>At 7th level, when you hit an opponent with a ranged weapon attack made with bow or crossbow, you can mark them with an arcane sigil. When you attack a Runemarked target, you score a critical hit on a roll of 19 or 20. You can only runemark one target at a time. The rune fades away after 1 week, or when the target dies.</p><p></p><p><strong>Blasting Rune</strong></p><p>At 11th level, when you hit a Runemarked target, it gains a charge, up to 5. As long as the Runemarked target is within 1 mile of you, you can detonate the sigil as a bonus action, dealing 2d8 Points of Psychic damage per charge. The target is no longer marked by the sigil, and cannot be marked by one again for 1 hour.</p><p></p><p><strong>Revealing Rune</strong></p><p>At 15th level, you always know where your Runemarked target is, even if they are invisible, as long as they are within 50 feet of you. When you attack your Runemarked target, you do so with advantage, and Runemarked targets have disadvantage on saving throws against your spells.</p><p></p><p></p><p><strong>ARCANE HUNTER</strong></p><p></p><p><strong>Arcane Hunter Spell</strong></p><p>At 3rd level you gain the ability to cast the <em>faerie fire</em> spell. At 5th level, you gain the ability to cast the <em>spellshield </em>spell. You always have these spells prepared, and they do not count against your total of prepared spells..</p><p></p><p><strong>Magical Tolerance</strong></p><p>At 7th level, you have learned to protect yourself from the magical attacks favored by your enemies. You have resistance to damage from spells and magical effects.</p><p></p><p><strong>Arcane Osmosis</strong></p><p>At 11th level, you are able to absorb to the arcane energy of spells cast against you. When you succeed on a saving throw against magic, roll a d20. On a roll of 1 or 20, gain a number of spell slots equal to the level of the spell cast against you divided by three (Round down, minimum one). You cannot have more spell slots than your maximum.</p><p></p><p><strong>Mage Hunter</strong></p><p>At 15th level, you have become a master of hunting down those who rely on magic to protect themselves and destroy their enemies. You cannot be detected by divination magic, and you gain the ability to cast <em>dispel magic</em> and <em>counterspell</em> without using spell slots. You can these spells a number of times equal to your Intelligence modifier per short rest. (Total, not per spell, e.g. an Intelligence modifier of 5 could mean 2 <em>dispel magics</em> and 3 <em>counterspells</em>, but not 5 each.)</p><p></p><p></p><p><span style="font-size: 15px"><strong>Arcane Archer Spell List</strong></span></p><p><span style="font-size: 15px"><strong></strong></span>(See <a href="http://www.enworld.org/forum/showthread.php?453052-Some-Homebrew-ish-Spells" target="_blank">here</a> for the custom spells on the list, marked with a *)</p><p></p><p><strong>1st Level</strong></p><p>Absorb Elements</p><p>Alarm</p><p>Arrowmind*</p><p>Chameleon*</p><p>Charm Person</p><p>Chromatic Orb</p><p>Detect Magic</p><p>Disguise Self</p><p>Ensnaring Strike</p><p>Expeditious Retreat</p><p>Faerie Fire</p><p>Featherfall</p><p>Find Familiar</p><p>Fire Arrow*</p><p>Hail of Thorns</p><p>Hex</p><p>Hunter's Mark</p><p>Hush*</p><p>Ice Knife</p><p>Identify</p><p>Jump</p><p>Longstrider</p><p>Ray of Sickness</p><p>Searing Shot*</p><p>Shield</p><p>Silent Image</p><p>Thunderous Shot*</p><p>Wrathful Shot*</p><p><strong>2nd Level</strong></p><p>Alter Self</p><p>Arcane Lock</p><p>Arrow of Light*</p><p>Aura of Deflection*</p><p>Blur</p><p>Branding Shot*</p><p>Cordon of Arrows</p><p>Darkness</p><p>Darkvision</p><p>Entangling Force</p><p>Find Traps</p><p>Hold Person</p><p>Invisibility</p><p>Melf's Acid Arrow</p><p>Misty Step</p><p>Pass Without Trace</p><p>Protection from Poison</p><p>Rain-bow*</p><p>Ray of Enfeeblement</p><p>Repel*</p><p>Silence</p><p>Spike Growth</p><p>Toxic Arrow*</p><p>Warding Wind</p><p>Web</p><p><strong>3rd Level</strong></p><p>Acid Sheath*</p><p>Aura of Repulsion*</p><p>Blinding Shot*</p><p>Blink</p><p>Conjure Barrage</p><p>Counterspell</p><p>Daylight</p><p>Dispel Magic</p><p>Elemental Weapon</p><p>Flame Arrows</p><p>Fly</p><p>Glyph of Warding</p><p>Haste</p><p>Lightning Arrow</p><p>Protection from Energy</p><p>Remove Curse</p><p><strong>4th Level</strong></p><p>Arcane Eye</p><p>Aura of Evasion*</p><p>Backfire*</p><p>Dimension Door</p><p>Elemental Bane</p><p>Enervation*</p><p>Evard's Black Tentacles</p><p>Fire Shield</p><p>Freedom of Movement</p><p>Greater Invisibility</p><p>Moment*</p><p>Shout*</p><p>Staggering Shot*</p><p><strong>5th Level</strong></p><p>Banishing Shot*</p><p>Blindsight*</p><p>Conjure Volley</p><p>Darkbolt*</p><p>Hold Monster</p><p>Mislead</p><p>Passwall</p><p>Rary's Telepathic Bond</p><p>Seeming</p><p>Swift Quiver</p><p>Telekinesis</p></blockquote><p></p>
[QUOTE="AlmirEldignor, post: 6634824, member: 6795736"] [B]ARCANE ARCHER v1.0 [/B][B] Class Features: [B]Hit Die 1d8 [B]Hit Points at First Level: 8 + con modifier [B]Hit points at later levels: 1d8 (or 5) + constitution modifier per Arcane Archer level. [B]Proficiencies: Simple Weapons Longbows, Light Crossbows, Heavy Crossbows, Shortswords, Scimitars Light Armour [B]Starting Equipment (a) a shortsword or (b) a simple weapon Leather Armour (a) an Explorer's Pack or (b) a Dungeoneer's Pack A longbow and 20 arrows. [B]Save proficiencies: INT and DEX [B]Skill Proficiencies: Choose two from Arcana, Investigation, Athletics, Acrobatics, Perception, Insight, and Stealth. [B]Spellcasting Ability[/B]: Intelligence. [/B][/B][/B][/B][/B][/B][/B][/B] [B][B][B][B][B][B][B][B][TABLE="width: 100%"][TR][TD]Level[/TD][TD]Features[/TD][TD] [/TD][TD]1st[/TD][TD]2nd[/TD][TD]3rd[/TD][TD]4th[/TD][TD]5th[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]1[/TD][TD]Rapid Fire, Point Blank Shot[/TD][TD] [/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]2[/TD][TD]Spellcasting, Eldritch Arrow[/TD][TD] [/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]3[/TD][TD]Imbue Arrow, Archetype[/TD][TD] [/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]4[/TD][TD]Ability Score Improvement[/TD][TD] [/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]5[/TD][TD]Extra Attack[/TD][TD] [/TD][TD]4[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]6[/TD][TD]Nimble[/TD][TD] [/TD][TD]4[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]7[/TD][TD]Archetype Feature[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]8[/TD][TD]Ability Score Improvement[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]9[/TD][TD]--[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]10[/TD][TD]Arcane Arrows[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]11[/TD][TD]Archetype Feature[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]12[/TD][TD]Ability Score Improvement[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]-[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]13[/TD][TD]--[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]14[/TD][TD]Phase Shot[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]15[/TD][TD]Archetype Feature[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]16[/TD][TD]Ability Score Improvement[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][TD]-[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]17[/TD][TD]--[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]18[/TD][TD]Improved Arcane Arrows[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]1[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]19[/TD][TD]Ability Score Improvement[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][TD] [/TD][TD] [/TD][TD] [/TD][TD] [/TD][/TR][TR][TD]20[/TD][TD]Arrow of Slaying[/TD][TD] [/TD][TD]4[/TD][TD]3[/TD][TD]3[/TD][TD]3[/TD][TD]2[/TD][/TR][/TABLE][/B][/B][/B][/B][/B][/B][/B][/B] [B]Rapid Fire[/B] You have learned to shoot faster than most other archers. When you take the Attack action on your turn, you may make a single ranged weapon attack using a bow or crossbow with your Bonus Action. At 12th level, you may make two ranged weapon attacks. At 18th level, you may make the attacks when you use your action to cast an Arcane Archer spell, as well as when you take the Attack action. [B]Point Blank Shot[/B] You have mastered the art of shooting a bow or crossbow in close combat. You no longer have disadvantage on ranged weapon attacks using a bow or crossbow if the target is within 5 feet of you. [B]Spellcasting[/B] By the time you reach 2nd level, you have learned to cast spells. See chapter 10 for the general rules of spellcasting. [I]Spell Slots[/I] The Arcane Archer table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. For example, if you know the 1st-level spell thunderous shot and have a 1st-level and a 2nd-level spell slot available, you can cast thunderous shot using either slot. [I]Preparing and Casting Spells[/I] The Arcane Archer table shows how many spell slots you have to cast your spells. To cast one of your arcane archer spells of 1st level or higher, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest. You prepare the list of arcane archer spells that are available for you to cast, choosing from the arcane archer spell list. When you do so, choose a number of arcane archer spells equal to your Intelligence modifier + half your arcane archer level, rounded down (minimum of one spell). The spells must be of a level for which you have spell slots. For example, if you are a 5th-level arcane archer, you have four 1st-level and two 2nd-level spell slots. With an Intelligence of 14, your list of prepared spells can include four spells of 1st or 2nd level, in any combination. If you prepare the 1st-level spell hail of thorns, you can cast it using a 1st-level or a 2nd-level slot. Casting the spell doesn’t remove it from your list of prepared spells. You can change your list of prepared spells when you finish a long rest. Preparing a new list of arcane archer spells requires time spent in focused meditation: at least 1 minute per spell level for each spell on your list. [I]Spellcasting Ability[/I] Intelligence is your spellcasting ability for your arcane archer spells, since your magic draws on your understanding of the fundamental fabric of magic. You use your Intelligence whenever a spell refers to your spellcasting ability. In addition, you use your Intelligence modifier when setting the saving throw DC for an arcane archer you cast and when making an attack roll with one. [CENTER][B]Spell save DC[/B] = 8 + your proficiency bonus + your Intelligence modifier [B]Spell attack modifier[/B] = your proficiency bonus + your Intelligence modifier[/CENTER] [B]Eldritch Arrow[/B] Starting at 2nd level, when you hit a creature with a ranged weapon attack made with a bow or crossbow, you can expend one Arcane Archer spell slot to deal Force damage to the target, in addition to the weapon's normal damage. The extra damage is 2d6 for a 1st-level spell slot, plus 1d6 for each spell level higher than 1st, to a maximum of 6d6 with a 5th-level spell slot. [B]Arcane Archer Archetype[/B] At 3rd level, you pick an archetype to emulate, either the Runebow or the Arcane Hunter. This choice grants you features at 3rd, 7th, 11th, and 15th levels. [B]Imbue Arrow[/B] Starting at 3rd level, when you cast a spell that involves a ranged spell attack, you may imbue the spell's effect into an arrow or bolt and shoot it. When you do so, the spells ranged extends to match the normal range of your weapon, if it is not already longer, and you may add the weapon's magic bonus (if any) to the attack roll. [B]Extra Attack[/B] Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. [B]Nimble[/B] Starting at 6th level, when a creature misses you with a melee weapon attack or you succeed on a Dexterity saving throw, you may use your reaction to move up to half your speed (max 15 feet). This movement does not provoke attacks of opportunity. [B]Arcane Arrows[/B] Starting at 10th level, your mastery of magic allows you to fuel every shot with eldritch power. Whenever you hit a creature with a ranged weapon attack made with a crossbow or bow, it takes an additional 1d6 Force damage. If you also use your Eldritch Arrow with this attack, add this damage to the extra damage of your Eldritch Arrow. [B]Phase Arrow[/B] At 14th level, you can use your action to shoot a Phase Arrow. A Phase Arrow passes through physical barriers as if they were not there. When you shoot the arrow, make the attack as normal, but ignore half cover, three quarters cover, protection from manufactured non magical armour and shields, and total cover (though you still have to have some way to know where the target is if you can't see it, otherwise you have to guess it's location). Magical barriers that extend into the Ethereal plane block this effect. A Phase Arrow cannot be an Eldritch Arrow or an Arrow of Slaying, and you do not need ammunition to use a Phase Arrow. Once you have used this feature a number of times equal to your Intelligence modifier (minimum once) you cannot do so again until you finish a short or long rest. [B]Improved Arcane Arrows[/B] At 18th level, your Arcane Arrows are even more effective. Your shots count as magical for the purpose of defeating damage resistance and immunity, and you add 2d6 damage to each shot instead of 1d6. [B]Arrow of Slaying[/B] At 20th level, you have learned to craft a much more dangerous version of the standard Arrow of Slaying. You may spend 8 hours and 500gp of materials to make this special Arrow of Slaying. You can only have one such Arrow of Slaying at once, and it will only function for you. When you make a ranged weapon attack to shoot the arrow from a bow or crossbow, the target of such an attack must make a Constitution saving throw versus your spell save DC. On a failure, it takes 30d10 True Damage and is stunned until the start of your next turn. On a success, it takes 12d10 True Damage, and is not stunned. On a miss, the Arrow of Slaying may be recovered at the DM's discretion, and may be fired again on a later turn. [SIZE=4][B]Archetypes [/B][I][SIZE=2](These are intentionally similar to the Swordmage's variants, as they come from the same tradition in the setting they were made for)[/SIZE][/I][/SIZE][B]RUNEBOW[/B] [B]Runebow Spell[/B] At 3rd level you gain the ability to cast the [I]hex[/I] spell. At 5th level, you gain the ability to cast the [I]rain-bow[/I] spell. You always have these spells prepared, and they do not count against your total of prepared spells. [B]Runemark[/B] At 7th level, when you hit an opponent with a ranged weapon attack made with bow or crossbow, you can mark them with an arcane sigil. When you attack a Runemarked target, you score a critical hit on a roll of 19 or 20. You can only runemark one target at a time. The rune fades away after 1 week, or when the target dies. [B]Blasting Rune[/B] At 11th level, when you hit a Runemarked target, it gains a charge, up to 5. As long as the Runemarked target is within 1 mile of you, you can detonate the sigil as a bonus action, dealing 2d8 Points of Psychic damage per charge. The target is no longer marked by the sigil, and cannot be marked by one again for 1 hour. [B]Revealing Rune[/B] At 15th level, you always know where your Runemarked target is, even if they are invisible, as long as they are within 50 feet of you. When you attack your Runemarked target, you do so with advantage, and Runemarked targets have disadvantage on saving throws against your spells. [B]ARCANE HUNTER[/B] [B]Arcane Hunter Spell[/B] At 3rd level you gain the ability to cast the [I]faerie fire[/I] spell. At 5th level, you gain the ability to cast the [I]spellshield [/I]spell. You always have these spells prepared, and they do not count against your total of prepared spells.. [B]Magical Tolerance[/B] At 7th level, you have learned to protect yourself from the magical attacks favored by your enemies. You have resistance to damage from spells and magical effects. [B]Arcane Osmosis[/B] At 11th level, you are able to absorb to the arcane energy of spells cast against you. When you succeed on a saving throw against magic, roll a d20. On a roll of 1 or 20, gain a number of spell slots equal to the level of the spell cast against you divided by three (Round down, minimum one). You cannot have more spell slots than your maximum. [B]Mage Hunter[/B] At 15th level, you have become a master of hunting down those who rely on magic to protect themselves and destroy their enemies. You cannot be detected by divination magic, and you gain the ability to cast [I]dispel magic[/I] and [I]counterspell[/I] without using spell slots. You can these spells a number of times equal to your Intelligence modifier per short rest. (Total, not per spell, e.g. an Intelligence modifier of 5 could mean 2 [I]dispel magics[/I] and 3 [I]counterspells[/I], but not 5 each.) [SIZE=4][B]Arcane Archer Spell List [/B][/SIZE](See [URL="http://www.enworld.org/forum/showthread.php?453052-Some-Homebrew-ish-Spells"]here[/URL] for the custom spells on the list, marked with a *) [B]1st Level[/B] Absorb Elements Alarm Arrowmind* Chameleon* Charm Person Chromatic Orb Detect Magic Disguise Self Ensnaring Strike Expeditious Retreat Faerie Fire Featherfall Find Familiar Fire Arrow* Hail of Thorns Hex Hunter's Mark Hush* Ice Knife Identify Jump Longstrider Ray of Sickness Searing Shot* Shield Silent Image Thunderous Shot* Wrathful Shot* [B]2nd Level[/B] Alter Self Arcane Lock Arrow of Light* Aura of Deflection* Blur Branding Shot* Cordon of Arrows Darkness Darkvision Entangling Force Find Traps Hold Person Invisibility Melf's Acid Arrow Misty Step Pass Without Trace Protection from Poison Rain-bow* Ray of Enfeeblement Repel* Silence Spike Growth Toxic Arrow* Warding Wind Web [B]3rd Level[/B] Acid Sheath* Aura of Repulsion* Blinding Shot* Blink Conjure Barrage Counterspell Daylight Dispel Magic Elemental Weapon Flame Arrows Fly Glyph of Warding Haste Lightning Arrow Protection from Energy Remove Curse [B]4th Level[/B] Arcane Eye Aura of Evasion* Backfire* Dimension Door Elemental Bane Enervation* Evard's Black Tentacles Fire Shield Freedom of Movement Greater Invisibility Moment* Shout* Staggering Shot* [B]5th Level[/B] Banishing Shot* Blindsight* Conjure Volley Darkbolt* Hold Monster Mislead Passwall Rary's Telepathic Bond Seeming Swift Quiver Telekinesis [/QUOTE]
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