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Arcane Divine dual-casting classes
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<blockquote data-quote="Jimlock" data-source="post: 5698538" data-attributes="member: 6674931"><p>IMO, this POV is quite irrational, but let me explain why.</p><p></p><p>Ability score penalties and damage happen all the time. In almost every combat someone loses points in an ability. To a D&D adventurer, this is everyday life.</p><p></p><p>Also... a PrC is not some magical trinket you just can't used because it's jammed. A PrC is experience and know-how in a certain domain of expertise. A character is supposed to have studied, to have practiced, to have trained... so as to be able to do and be what a given PrC is and does.</p><p></p><p>The way you describe things, PrC-loss should happen in almost every combat, cause plenty of PrCs require plenty of feats that require a certain ability score. A lot of PrCs that provide spell progression require the character to be able to cast spells of a given level, or even specific spells. When a caster loses points in his primary ability (INT or WIS or CHA) he loses the ability to cast those spells MOMENTARILY. Does he seize to be the PrC he is? </p><p></p><p>No, just as the wizard does not seize to be a wizard even if his INT drops to 9. Even if INT drops to 4, he still keeps the telepathic link with his familiar, he can still talk to his familiar, he can still use spellcraft... he is still a wizard.</p><p></p><p></p><p>They still know the spells, because once the ability score comes back to normal, they are still able to cast the required spells. (otherwise the spells would have been removed from their mind).</p><p>Now, if we're talking about a cleric that turns into an ex-cleric, that certainly changes things, because he now loses PERMANENTLY the ability to cast a required spell or spells from a certain level.</p><p></p><p>IMO, this is one of the reasons they removed the ability score requirements from 2nd to 3.x (as far as classes are concerned) ...it can simply cause a mess.</p><p></p><p>Honestly, I do not believe it was the designers' intention to make PCs and NPCs lose PrCs every other round, cause this is what would happen if you played the game, the way you describe.</p><p></p><p>Moerever, what you claim is not spelled out explicitly in the text you provided. I admit that one can read it the way you do, but under no circumstances is it "written in stone" as you claim it is.</p><p></p><p>RAI and logic comes into play, and my logic says that an experienced fighter shouldn't "forget" what he gained throughout training and experience, simply because his biceps have been temporarily weekend due to a spell cast on him.</p></blockquote><p></p>
[QUOTE="Jimlock, post: 5698538, member: 6674931"] IMO, this POV is quite irrational, but let me explain why. Ability score penalties and damage happen all the time. In almost every combat someone loses points in an ability. To a D&D adventurer, this is everyday life. Also... a PrC is not some magical trinket you just can't used because it's jammed. A PrC is experience and know-how in a certain domain of expertise. A character is supposed to have studied, to have practiced, to have trained... so as to be able to do and be what a given PrC is and does. The way you describe things, PrC-loss should happen in almost every combat, cause plenty of PrCs require plenty of feats that require a certain ability score. A lot of PrCs that provide spell progression require the character to be able to cast spells of a given level, or even specific spells. When a caster loses points in his primary ability (INT or WIS or CHA) he loses the ability to cast those spells MOMENTARILY. Does he seize to be the PrC he is? No, just as the wizard does not seize to be a wizard even if his INT drops to 9. Even if INT drops to 4, he still keeps the telepathic link with his familiar, he can still talk to his familiar, he can still use spellcraft... he is still a wizard. They still know the spells, because once the ability score comes back to normal, they are still able to cast the required spells. (otherwise the spells would have been removed from their mind). Now, if we're talking about a cleric that turns into an ex-cleric, that certainly changes things, because he now loses PERMANENTLY the ability to cast a required spell or spells from a certain level. IMO, this is one of the reasons they removed the ability score requirements from 2nd to 3.x (as far as classes are concerned) ...it can simply cause a mess. Honestly, I do not believe it was the designers' intention to make PCs and NPCs lose PrCs every other round, cause this is what would happen if you played the game, the way you describe. Moerever, what you claim is not spelled out explicitly in the text you provided. I admit that one can read it the way you do, but under no circumstances is it "written in stone" as you claim it is. RAI and logic comes into play, and my logic says that an experienced fighter shouldn't "forget" what he gained throughout training and experience, simply because his biceps have been temporarily weekend due to a spell cast on him. [/QUOTE]
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