Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Arcane/Divine/Primal Spell Lists: Are the Benefits Real?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Olson" data-source="post: 8804684" data-attributes="member: 6988941"><p>But they are larger, and unnecessarily so. And some classes will need to skim the larger list for specific schools, which is an additional and cumbersome level of complication (exponentially more so for the new to that class player, who has to keep in their head what particular schools they are looking for).</p><p></p><p>Overall, currently the OneD&D plan is to make a newer players both digest more spells (possibly keeping school in mind) as well as the feat system to make informed choices at character creation. That's objectively worse design for newer players, and collectively the choices seem to indicate a direction of less concern for new players than went into 5e design. Even if the spell list change is "no big deal" on this front, it seems indicative of a larger trend towards catering to veterans at the expense of novices for the new edition.</p><p></p><p>You may not care all that much about new player accessibility, but, as someone who spends several weeks every summer helping large numbers of children roll up their first characters at a summer camp, it is a top priority for me. As a company trying to keep their game the gateway game for the hobby it should be a top priority for WotC as well.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8804684, member: 6988941"] But they are larger, and unnecessarily so. And some classes will need to skim the larger list for specific schools, which is an additional and cumbersome level of complication (exponentially more so for the new to that class player, who has to keep in their head what particular schools they are looking for). Overall, currently the OneD&D plan is to make a newer players both digest more spells (possibly keeping school in mind) as well as the feat system to make informed choices at character creation. That's objectively worse design for newer players, and collectively the choices seem to indicate a direction of less concern for new players than went into 5e design. Even if the spell list change is "no big deal" on this front, it seems indicative of a larger trend towards catering to veterans at the expense of novices for the new edition. You may not care all that much about new player accessibility, but, as someone who spends several weeks every summer helping large numbers of children roll up their first characters at a summer camp, it is a top priority for me. As a company trying to keep their game the gateway game for the hobby it should be a top priority for WotC as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Arcane/Divine/Primal Spell Lists: Are the Benefits Real?
Top