Hello Everyone,
I'd like tips from others on handling player use of the spell arcane eye.
This past session my players used it for the first time. They used it quite effectively to scout out most of the Vaprak's Voice complex from Shackled City Adventure Path.
I was very careful about only giving visual descriptions (i.e. no sound or smell details). The caster drank a potion of darkvision beforehand, so light conditions were not an issue. I also was careful of making sure the eye could not go where it couldn't fit, and I kept careful track of the duration of the spell.
The thing is, the players were so satisfied with this experience that I think they will employ it again in the future, perhaps even as part of their standard operating procedure. In light of this, is there anything I should consider in adjudicating the use of arcane eye that I did not already mention, above? I don't want to rob my players of the use of a powerful ability they rightly earned, but at the same time I don't want the game to become too easy for them because they can so easily scout out so much.
So, any tips out there for this DM?
Thanks in advance,
Atavar
I'd like tips from others on handling player use of the spell arcane eye.
This past session my players used it for the first time. They used it quite effectively to scout out most of the Vaprak's Voice complex from Shackled City Adventure Path.
I was very careful about only giving visual descriptions (i.e. no sound or smell details). The caster drank a potion of darkvision beforehand, so light conditions were not an issue. I also was careful of making sure the eye could not go where it couldn't fit, and I kept careful track of the duration of the spell.
The thing is, the players were so satisfied with this experience that I think they will employ it again in the future, perhaps even as part of their standard operating procedure. In light of this, is there anything I should consider in adjudicating the use of arcane eye that I did not already mention, above? I don't want to rob my players of the use of a powerful ability they rightly earned, but at the same time I don't want the game to become too easy for them because they can so easily scout out so much.
So, any tips out there for this DM?
Thanks in advance,
Atavar