Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Arcane Eye - Working out the unexplained...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thethain" data-source="post: 7116381" data-attributes="member: 6874561"><p>Hidden - I would rule it as hidden as it has no means of making noise. Hidden is intentionally give a LOT of leeway in 5e for DM discretion. If you did want it to be detectable, I think the logical perception DC would be the spell save DC of the caster.</p><p></p><p>I would rule that it has substance since it needs at least an inch to pass through an area. The eye is made of ether, or whatever material every minor conjurations are made of.</p><p>As for its ability to move and bump into things, I'd rule it could bump into things, but it would be an extremely light amount of force, you couldn't use it to even push a glass off a table. If it bumped into a creature, there would be a chance the creature wouldn't even notice.</p><p></p><p>The eye is NOT a creature, therefore it can occupy the same space as creatures. (You can stand in a square that has a sword on the ground).</p><p>The eye is NOT a creature so cannot attune to or use magical items.</p><p>The eye is not given a carrying capacity so any weight on it will force it to the ground.</p><p></p><p>The eye continues to function on a different plane, any spell continues to function unless it specifies a condition for it to end (mage hand for example ends when over 20ft away).</p><p>It has normal vision and Darkvision out to 30 ft. I count this as it having normal vision, but also having the property of darkvision (30). The reason is many monsters specify when they are blind beyond a sight. (Animated objects have blindsight 30, blind beyond this range).</p><p></p><p></p><p>Just remember that the eye is not a creature, it is a spell effect. You can treat it like an object if needed. But any properties of it should be assumed to be minimum needed for it to fulfill its function. So it would be fair to assume its a 1 inch diameter sphere, that has just enough force to allow it to fly thru the air.</p><p></p><p>EDIT: Crawford ruled the normal vision is limited to 30 ft as well, although then ruled a mirror would still still be viewed normally... MAGIC</p><p><a href="http://www.sageadvice.eu/2017/01/07/does-arcane-eye-can-only-see-w-normal-vision-up-to-30ft-away/" target="_blank">http://www.sageadvice.eu/2017/01/07/does-arcane-eye-can-only-see-w-normal-vision-up-to-30ft-away/</a></p></blockquote><p></p>
[QUOTE="thethain, post: 7116381, member: 6874561"] Hidden - I would rule it as hidden as it has no means of making noise. Hidden is intentionally give a LOT of leeway in 5e for DM discretion. If you did want it to be detectable, I think the logical perception DC would be the spell save DC of the caster. I would rule that it has substance since it needs at least an inch to pass through an area. The eye is made of ether, or whatever material every minor conjurations are made of. As for its ability to move and bump into things, I'd rule it could bump into things, but it would be an extremely light amount of force, you couldn't use it to even push a glass off a table. If it bumped into a creature, there would be a chance the creature wouldn't even notice. The eye is NOT a creature, therefore it can occupy the same space as creatures. (You can stand in a square that has a sword on the ground). The eye is NOT a creature so cannot attune to or use magical items. The eye is not given a carrying capacity so any weight on it will force it to the ground. The eye continues to function on a different plane, any spell continues to function unless it specifies a condition for it to end (mage hand for example ends when over 20ft away). It has normal vision and Darkvision out to 30 ft. I count this as it having normal vision, but also having the property of darkvision (30). The reason is many monsters specify when they are blind beyond a sight. (Animated objects have blindsight 30, blind beyond this range). Just remember that the eye is not a creature, it is a spell effect. You can treat it like an object if needed. But any properties of it should be assumed to be minimum needed for it to fulfill its function. So it would be fair to assume its a 1 inch diameter sphere, that has just enough force to allow it to fly thru the air. EDIT: Crawford ruled the normal vision is limited to 30 ft as well, although then ruled a mirror would still still be viewed normally... MAGIC [url]http://www.sageadvice.eu/2017/01/07/does-arcane-eye-can-only-see-w-normal-vision-up-to-30ft-away/[/url] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Arcane Eye - Working out the unexplained...
Top