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Arcane Hierophant / Companion Familiar
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<blockquote data-quote="tomBitonti" data-source="post: 2219385" data-attributes="member: 13107"><p><strong>Probs with familiar targetting spells</strong></p><p></p><p>Hi,</p><p></p><p>I would rule against allowing the familiar targetting spells; look at Enhance</p><p>Familiar and Augment Familiar (see below). They are both terribly powerful</p><p>if allowed to apply to an animal companion.</p><p></p><p>I was hoping to do just that ... I am setting up a Druid 4 / Wiz 3 / ArcHier 2 ...</p><p>and the two spells would work very nicely for my Ape companion:</p><p></p><p>Enhance Familiar</p><p>Universal</p><p>Level: Sor/Wiz 3</p><p>Components: V,S</p><p>Casting Time: 1 standard action</p><p>Range: Touch</p><p>Target: Familiar Touched</p><p>Duration: 1 hour/level</p><p>Saving Throw: None</p><p>Spell Resistance: Yes (harmless)</p><p></p><p>You infuse your familiar with vigor, granting it a +2 competence bonus on saves, attack rolls, and melee damage rolls, as well as a +2 dodge bonus to Armor Class.</p><p></p><p>Source: Complete Arcane</p><p></p><p>Augment Familiar</p><p>Transmutation</p><p>Level: Sor/Wiz 2, Hexblade 1</p><p>Components: V, S</p><p>Casting Time: 1 action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Target: Your familiar</p><p>Duration: Concentration + 1 round/level</p><p>Saving Throw: Fortitude negates (harmless)</p><p>Spell Resistance: Yes (harmless)</p><p></p><p>This spell grants your familiar a +4 enhancement bonus to Strength, Dexterity, and Constitution, damge reduction 5/magic, and a +2 resistance bonus on saving throws.</p><p></p><p>Source: Complete Warrior</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 2219385, member: 13107"] [b]Probs with familiar targetting spells[/b] Hi, I would rule against allowing the familiar targetting spells; look at Enhance Familiar and Augment Familiar (see below). They are both terribly powerful if allowed to apply to an animal companion. I was hoping to do just that ... I am setting up a Druid 4 / Wiz 3 / ArcHier 2 ... and the two spells would work very nicely for my Ape companion: Enhance Familiar Universal Level: Sor/Wiz 3 Components: V,S Casting Time: 1 standard action Range: Touch Target: Familiar Touched Duration: 1 hour/level Saving Throw: None Spell Resistance: Yes (harmless) You infuse your familiar with vigor, granting it a +2 competence bonus on saves, attack rolls, and melee damage rolls, as well as a +2 dodge bonus to Armor Class. Source: Complete Arcane Augment Familiar Transmutation Level: Sor/Wiz 2, Hexblade 1 Components: V, S Casting Time: 1 action Range: Close (25 ft. + 5 ft./2 levels) Target: Your familiar Duration: Concentration + 1 round/level Saving Throw: Fortitude negates (harmless) Spell Resistance: Yes (harmless) This spell grants your familiar a +4 enhancement bonus to Strength, Dexterity, and Constitution, damge reduction 5/magic, and a +2 resistance bonus on saving throws. Source: Complete Warrior [/QUOTE]
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Arcane Hierophant / Companion Familiar
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