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Level Up: Advanced 5th Edition (A5E)
Arcane knight's reactive ward
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<blockquote data-quote="Anonymous3" data-source="post: 9799768" data-attributes="member: 7046807"><p>Please help me understand why you think it's so niche. Is this because many creatures no longer have spells but instead use "magical" attacks and abilities?</p><p></p><p>There are about 40+ spells (sorry, this is an estimate from a quick scan) that meet this criteria for <a href="https://a5e.tools/node/2622" target="_blank">Reactive Ward</a>. As an example, the <a href="https://a5e.tools/node/1713" target="_blank">Lich</a> has the following spells that would be affected: Fire bolt; Thunderwave; Fireball; Confusion (still useful for protecting yourself); Disintegrate; Finger of Death; Power Word Stun (still useful for protecting yourself).</p><p></p><p>There are many other maneuvers (see Tempered Iron) that are "anti magic" in nature and if you're in a low magic campaign you're likely going to avoid this tradition as it's maneuver's become niche. <a href="https://a5e.tools/node/2622" target="_blank">Reactive Ward</a> has more utility by my estimate and is solid. Based on games I have been playing over the last decade I'd say this tradition would be adding a lot of value to a group of adventures, particularly this maneuver.</p></blockquote><p></p>
[QUOTE="Anonymous3, post: 9799768, member: 7046807"] Please help me understand why you think it's so niche. Is this because many creatures no longer have spells but instead use "magical" attacks and abilities? There are about 40+ spells (sorry, this is an estimate from a quick scan) that meet this criteria for [URL='https://a5e.tools/node/2622']Reactive Ward[/URL]. As an example, the [URL='https://a5e.tools/node/1713']Lich[/URL] has the following spells that would be affected: Fire bolt; Thunderwave; Fireball; Confusion (still useful for protecting yourself); Disintegrate; Finger of Death; Power Word Stun (still useful for protecting yourself). There are many other maneuvers (see Tempered Iron) that are "anti magic" in nature and if you're in a low magic campaign you're likely going to avoid this tradition as it's maneuver's become niche. [URL='https://a5e.tools/node/2622']Reactive Ward[/URL] has more utility by my estimate and is solid. Based on games I have been playing over the last decade I'd say this tradition would be adding a lot of value to a group of adventures, particularly this maneuver. [/QUOTE]
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Arcane knight's reactive ward
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