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Arcane Might: Characters
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<blockquote data-quote="Zhure" data-source="post: 928894" data-attributes="member: 308"><p><strong>Lugash the Fair</strong></p><p></p><p>Lugash the Fair (NG)</p><p>Race: Shield Dwarf</p><p>4'5"; 192 lbs; Age 50</p><p>Savant 6</p><p></p><p>14 STR +2</p><p>12 DEX +1</p><p>18 CON +4</p><p>12 INT +1</p><p>14 WIS +2</p><p>10 CHA +0</p><p>(32 point buy, increased Con at 4th level)</p><p></p><p>Initiative: +1 Dex</p><p>Armor Class: 17 (touch 12)</p><p>10 + 1 Dex +4 Armor (Inertial Armor), +1 deflection (ring of protection), +1 natural (amulet)</p><p></p><p>Saves:</p><p>Fortitude: +6 = (+2 base + 4 Con)</p><p>Reflex: +3 = (+2 base + 1 Dex)</p><p>Will: +9 = (+5 base +2 Wis, +2 psicrystal)</p><p> -- +2 racial vs poison</p><p> -- +2 racial vs spells and spell-like</p><p></p><p>Proficiencies:</p><p>Armor: None</p><p>Weapons: All Simple</p><p>Languages: Common, Dwarf, Gith, Giant</p><p></p><p>Skills:</p><p>Appraise +2= (1 cc ranks, +1 Int)</p><p>Autohypnosis +3= (1 ranks, +2 Wis)</p><p>Concentration +13= (9 ranks, +4 Con)</p><p>Disable Device +10= (9 ranks, +1 Int)</p><p>Knowledge: Psionics +3= (2 ranks, +1 Int)</p><p>Open Lock +2= (1 ranks, +1 Dex)</p><p>Pick Pocket +2= (1 ranks, +1 Dex)</p><p>Psicraft +6= (5 ranks, +1 Int)</p><p>Search +10= (9 ranks, +1 Int, +10 competence (third eye))</p><p>Spot +18= (1 cc ranks, +2 Wis, +10 competence (third eye) +5 circumstance (eyes of the eagle))</p><p>Stabilize Self +6= (2 cc ranks, +4 Con)</p><p></p><p>Feats:</p><p>1st- Manifesting Prodigy</p><p>3rd- Inertial Armor [Reserve 1]</p><p>6th- Extend Power</p><p></p><p>Power Points: 15 + 11 (Con) = 26</p><p></p><p>Powers (9 free talents per day):</p><p>d+4 0th (1 pp) Far Hand (vi), Burst (au), Catfall (au), Missive (vi), Finger of Fire (vi)</p><p>d+2 1st- (1 pp) Stomp (au, vi), Astral Construct 1(vi, ma), Spiderclimb (ma)</p><p>d+1 2nd- (3 pp) Invisibility (none), Body Adjustment (au, ma)</p><p>d+0 3rd- (5 pp) Greater Concussion (au)</p><p></p><p>Attack/Defense Modes:</p><p>Mind Thrust, Ego Whip, Id Insinuation, Empty Mind, Thought Shield, Mental Barrier, Psychic Crush</p><p></p><p>Special Abilites:</p><p>Darkvision</p><p>Stonecunning (+2 vs stonework)</p><p>+1 racial bonus on attacks against orcs and goblinoids</p><p>+4 dodge bonus vs giants</p><p>+2 racial bonus on Appraise and Craft related to stone and metal</p><p></p><p>HIT POINTS: 4+5d4+24 =48</p><p></p><p>(BAB = +3):</p><p>+6 to hit, mw shortspear (+3 BAB, +2 Str, +1 Enhancement) 1d8+3, 20/x3</p><p>+5 to hit, dagger (+3 BAB, +2 Str); 1d4+2; 19-20/x2</p><p>+5 to hit, mw light crossbow (+3 BAB, +1 enhancement, +1 Dex) 1d8, 20/x3</p><p></p><p>Equipment: 13 pounds</p><p>4,000 gp Third Eye of Aware 0 lb</p><p>2,500 gp Ring of Sustenance, 0 lb</p><p>2,000 gp Ring of Protection +1, 0 lb</p><p>1,000 gp Eyes of the Eagle, 0 lb</p><p>2,000 gp Amulet of Natural Armor +1, 0 lb</p><p>750 gp Dorje of Call Weaponry (1st), 1 lb, charges: 50</p><p>100 gp - psicrystal [Resolve]</p><p>302 gp mw shortspear, 5 lb</p><p>2 gp dagger, 1 lb</p><p>335 gp mw light crossbow, 6 lb</p><p>2 gp bolts. 2 lb, bolts: 20</p><p></p><p>12,991/13,000 spent</p><p></p><p>Platinum: 0</p><p>Gold: 8</p><p>Silver: 0</p><p>Copper: 0</p><p>Description: </p><p></p><p>Experience:</p><p>Current: 15,000</p><p>Goal: 21,000</p><p></p><p><span style="font-size: 9px">Description: Lugash had a great many talents, a veritable jack of all trades, but to his parents' chagrin, none of them were very "dwarf-like." Quick with a joke, and a smile, Lugash wasn't terribly dour or taciturn and he had a love of money, but unfortunately, Lugash didn't have much skill in the typical dwarven abilities. He hated mining and working underground, and lacked the business acumen to become a solid merchant. </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Lugash did, however, have a knack for mental prowess. When he happened upon a human psion adventurer in the caverns of the dwarves, Lugash glommed onto the man and turned his toughness into a spellcaster-like asset. In no time he was levitating things about the home, setting things on fire and being a general nuisance. Lugash was always lukewarm in his studies, and with this additional distraction his parents decided he was hopeless, brandying about the terms "gnome-like," "flighty" and "odd."</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Lugash took upon himself the mantle of self-styled adventurer and mercenary, parleying his nascent powers into profit, since he lacked the necessary self-discipline to pursue more stately lines of work. Lugash has grown into the mantle of "spellcaster," and begun to show some dignity, although he isn't above a practical joke now and again.</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Appearance: Some call him "the fair." For some reason, Lugash doesn't really tan, and his skin lacks the ruddy quality normally associated with dwarves. He accentuates his pale complexion by wearing dark red and black almost all the time. Still very young by dwarf standards, his hair is jet black and tied back. Lugash's beard is kept in a double-pointed goatee, cropped short.</span></p><p></p><p>-edit- spent money</p></blockquote><p></p>
[QUOTE="Zhure, post: 928894, member: 308"] [b]Lugash the Fair[/b] Lugash the Fair (NG) Race: Shield Dwarf 4'5"; 192 lbs; Age 50 Savant 6 14 STR +2 12 DEX +1 18 CON +4 12 INT +1 14 WIS +2 10 CHA +0 (32 point buy, increased Con at 4th level) Initiative: +1 Dex Armor Class: 17 (touch 12) 10 + 1 Dex +4 Armor (Inertial Armor), +1 deflection (ring of protection), +1 natural (amulet) Saves: Fortitude: +6 = (+2 base + 4 Con) Reflex: +3 = (+2 base + 1 Dex) Will: +9 = (+5 base +2 Wis, +2 psicrystal) -- +2 racial vs poison -- +2 racial vs spells and spell-like Proficiencies: Armor: None Weapons: All Simple Languages: Common, Dwarf, Gith, Giant Skills: Appraise +2= (1 cc ranks, +1 Int) Autohypnosis +3= (1 ranks, +2 Wis) Concentration +13= (9 ranks, +4 Con) Disable Device +10= (9 ranks, +1 Int) Knowledge: Psionics +3= (2 ranks, +1 Int) Open Lock +2= (1 ranks, +1 Dex) Pick Pocket +2= (1 ranks, +1 Dex) Psicraft +6= (5 ranks, +1 Int) Search +10= (9 ranks, +1 Int, +10 competence (third eye)) Spot +18= (1 cc ranks, +2 Wis, +10 competence (third eye) +5 circumstance (eyes of the eagle)) Stabilize Self +6= (2 cc ranks, +4 Con) Feats: 1st- Manifesting Prodigy 3rd- Inertial Armor [Reserve 1] 6th- Extend Power Power Points: 15 + 11 (Con) = 26 Powers (9 free talents per day): d+4 0th (1 pp) Far Hand (vi), Burst (au), Catfall (au), Missive (vi), Finger of Fire (vi) d+2 1st- (1 pp) Stomp (au, vi), Astral Construct 1(vi, ma), Spiderclimb (ma) d+1 2nd- (3 pp) Invisibility (none), Body Adjustment (au, ma) d+0 3rd- (5 pp) Greater Concussion (au) Attack/Defense Modes: Mind Thrust, Ego Whip, Id Insinuation, Empty Mind, Thought Shield, Mental Barrier, Psychic Crush Special Abilites: Darkvision Stonecunning (+2 vs stonework) +1 racial bonus on attacks against orcs and goblinoids +4 dodge bonus vs giants +2 racial bonus on Appraise and Craft related to stone and metal HIT POINTS: 4+5d4+24 =48 (BAB = +3): +6 to hit, mw shortspear (+3 BAB, +2 Str, +1 Enhancement) 1d8+3, 20/x3 +5 to hit, dagger (+3 BAB, +2 Str); 1d4+2; 19-20/x2 +5 to hit, mw light crossbow (+3 BAB, +1 enhancement, +1 Dex) 1d8, 20/x3 Equipment: 13 pounds 4,000 gp Third Eye of Aware 0 lb 2,500 gp Ring of Sustenance, 0 lb 2,000 gp Ring of Protection +1, 0 lb 1,000 gp Eyes of the Eagle, 0 lb 2,000 gp Amulet of Natural Armor +1, 0 lb 750 gp Dorje of Call Weaponry (1st), 1 lb, charges: 50 100 gp - psicrystal [Resolve] 302 gp mw shortspear, 5 lb 2 gp dagger, 1 lb 335 gp mw light crossbow, 6 lb 2 gp bolts. 2 lb, bolts: 20 12,991/13,000 spent Platinum: 0 Gold: 8 Silver: 0 Copper: 0 Description: Experience: Current: 15,000 Goal: 21,000 [size=1]Description: Lugash had a great many talents, a veritable jack of all trades, but to his parents' chagrin, none of them were very "dwarf-like." Quick with a joke, and a smile, Lugash wasn't terribly dour or taciturn and he had a love of money, but unfortunately, Lugash didn't have much skill in the typical dwarven abilities. He hated mining and working underground, and lacked the business acumen to become a solid merchant. Lugash did, however, have a knack for mental prowess. When he happened upon a human psion adventurer in the caverns of the dwarves, Lugash glommed onto the man and turned his toughness into a spellcaster-like asset. In no time he was levitating things about the home, setting things on fire and being a general nuisance. Lugash was always lukewarm in his studies, and with this additional distraction his parents decided he was hopeless, brandying about the terms "gnome-like," "flighty" and "odd." Lugash took upon himself the mantle of self-styled adventurer and mercenary, parleying his nascent powers into profit, since he lacked the necessary self-discipline to pursue more stately lines of work. Lugash has grown into the mantle of "spellcaster," and begun to show some dignity, although he isn't above a practical joke now and again. Appearance: Some call him "the fair." For some reason, Lugash doesn't really tan, and his skin lacks the ruddy quality normally associated with dwarves. He accentuates his pale complexion by wearing dark red and black almost all the time. Still very young by dwarf standards, his hair is jet black and tied back. Lugash's beard is kept in a double-pointed goatee, cropped short.[/size] -edit- spent money [/QUOTE]
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