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Arcane Might Part 1: The Search for Home (Still running)
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<blockquote data-quote="Xael" data-source="post: 951558" data-attributes="member: 3579"><p><strong>Kavernus and those who stayed at the inn:</strong></p><p></p><p>While the two bodyguards start carrying the uncoscius drunks outside, the merchant ansvers to Kavernus: "<span style="color: crimson">Well, it somehow depends. Me and my friends here</span>", he gestures towards the three other merchants, who nod to you. "<span style="color: crimson">happened to overhear some of your conversation, something about fortresses I think. If you would indulge us of the whole picture, and we havent completely misunderstood this far, we might have something that could interest you. But first</span>", he says and gets up, extending his hand towards you. "<span style="color: crimson">Randal Telforar, pleasure to meet you.</span>"</p><p></p><p></p><p></p><p><strong>Those who left the inn:</strong></p><p></p><p>Once Armel has paid the bill (5 silver, Wil probably gave you a generous discount), you step outside to the main street in Trade Ward. The street is full of people going somewhere, shopping, and probably includes at least few pickpockets. The two bodyguards move the unconscius drunks to a sitting position against the wall of the inn, and get a few chuckles from passerbys. </p><p></p><p><strong>Armel & Tyrog:</strong></p><p></p><p>You start walking towards the Castle Waterdeep, which can be clearly seen at the other side of the city. The trip will probably take a while.</p><p></p><p><strong>Serei, Beleril & Kurik:</strong></p><p></p><p>You can almost immediately see a booth like you were looking for. Finding this particular booth isn't any kind of miracle though, as there is quite a few people going in and out of the house. And what kind of house it is? Well, the whole front wall of the two-story house is full of all kinds of plagats with lines like: "Tips and tricks to make your fields prosper", "How to dress to a party", and other such deeply informative things, with few meaningful lines here and there. There's also a big sign at the second floor with a text: "Evendur's Magnificient Mansion of Knowledge".</p><p></p><p>Distinguishable from commoners, there is also a group of two robed men bearing a symbol that marks them as members of the City Watch. Third person bearing the same symbol, this one a woman, comes out from the "Mansion of Knowledge", laughing uncontrollably and shaking his head to the other robed guards.</p><p></p><p></p><p></p><p>OOC: Damn you post fast.</p></blockquote><p></p>
[QUOTE="Xael, post: 951558, member: 3579"] [B]Kavernus and those who stayed at the inn:[/B] While the two bodyguards start carrying the uncoscius drunks outside, the merchant ansvers to Kavernus: "[COLOR=crimson]Well, it somehow depends. Me and my friends here[/COLOR]", he gestures towards the three other merchants, who nod to you. "[COLOR=crimson]happened to overhear some of your conversation, something about fortresses I think. If you would indulge us of the whole picture, and we havent completely misunderstood this far, we might have something that could interest you. But first[/COLOR]", he says and gets up, extending his hand towards you. "[COLOR=crimson]Randal Telforar, pleasure to meet you.[/COLOR]" [B]Those who left the inn:[/B] Once Armel has paid the bill (5 silver, Wil probably gave you a generous discount), you step outside to the main street in Trade Ward. The street is full of people going somewhere, shopping, and probably includes at least few pickpockets. The two bodyguards move the unconscius drunks to a sitting position against the wall of the inn, and get a few chuckles from passerbys. [B]Armel & Tyrog:[/B] You start walking towards the Castle Waterdeep, which can be clearly seen at the other side of the city. The trip will probably take a while. [B]Serei, Beleril & Kurik:[/B] You can almost immediately see a booth like you were looking for. Finding this particular booth isn't any kind of miracle though, as there is quite a few people going in and out of the house. And what kind of house it is? Well, the whole front wall of the two-story house is full of all kinds of plagats with lines like: "Tips and tricks to make your fields prosper", "How to dress to a party", and other such deeply informative things, with few meaningful lines here and there. There's also a big sign at the second floor with a text: "Evendur's Magnificient Mansion of Knowledge". Distinguishable from commoners, there is also a group of two robed men bearing a symbol that marks them as members of the City Watch. Third person bearing the same symbol, this one a woman, comes out from the "Mansion of Knowledge", laughing uncontrollably and shaking his head to the other robed guards. OOC: Damn you post fast. [/QUOTE]
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