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Arcane Power Excerpt: Rituals
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<blockquote data-quote="erf_beto" data-source="post: 4716360" data-attributes="member: 47533"><p>I guess I understand Moridin... once we allow ANY ritual to be cast within combat boundaries (even pre-casting), future ritual design will suffer serious limitation, having to keep that option in mind.</p><p></p><p>I think Moridin fears the possibilty that, in the future, there will be a ritual powerfull enough that casting it inside a combat will possibly break the game. </p><p></p><p>IMO, the "best" example we have so far is probably Teleport - and as Lord Tirian showed, it's not a good example. =/ </p><p></p><p>To solve this issue, I'd rather introduce a feat or magic item or scroll in a case by case basis that allowed you to cast a single specific ritual (or set of rituals) once per day, like a feat to use Comprehend Languages as a minor action, or a magic key you "enchanted" with Knock or a special stone or crystal you activated to teleport back home (and nowhere else)...</p></blockquote><p></p>
[QUOTE="erf_beto, post: 4716360, member: 47533"] I guess I understand Moridin... once we allow ANY ritual to be cast within combat boundaries (even pre-casting), future ritual design will suffer serious limitation, having to keep that option in mind. I think Moridin fears the possibilty that, in the future, there will be a ritual powerfull enough that casting it inside a combat will possibly break the game. IMO, the "best" example we have so far is probably Teleport - and as Lord Tirian showed, it's not a good example. =/ To solve this issue, I'd rather introduce a feat or magic item or scroll in a case by case basis that allowed you to cast a single specific ritual (or set of rituals) once per day, like a feat to use Comprehend Languages as a minor action, or a magic key you "enchanted" with Knock or a special stone or crystal you activated to teleport back home (and nowhere else)... [/QUOTE]
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