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<blockquote data-quote="Dice4Hire" data-source="post: 4746207" data-attributes="member: 55066"><p>The bard gets Virtue of Prescience, which means once an encounter, the bard can ad his wisdom bonus to one ally's defense .</p><p></p><p>So, yes, a wisdom bard is nicer, but only for this, I se few or no powers that key off wisdom. Bards also get tons of ranged weapon abilities, including an at-will. Not as good as a ranger, but definitely in second place by a wide margin.</p><p></p><p>I see no specific secondary stat for an ensnaring Swordmage. The Aegis of Enbsnarement is nice, though. </p><p></p><p>Wizards get illusion and summoning abilities. Illusion is will, and we have all seen summon stuff in the previews. Plus they get a new orb ability and can use tomes. </p><p></p><p></p><p></p><p>There are feats that modify at-wills. Some look pretty good. </p><p></p><p>There are two multiclass feats for each class in the book (a total of 10) </p><p></p><p>Let me say they seem strong, as you get one of the lesser class features of that class, not just once a day but can use just like a member of the class can. Some require paragon multiclassing, but not many. </p><p></p><p>The one that grants a wizard implement Mastery class features is particularly nice, though you need paragon multiclassing, of course.</p></blockquote><p></p>
[QUOTE="Dice4Hire, post: 4746207, member: 55066"] The bard gets Virtue of Prescience, which means once an encounter, the bard can ad his wisdom bonus to one ally's defense . So, yes, a wisdom bard is nicer, but only for this, I se few or no powers that key off wisdom. Bards also get tons of ranged weapon abilities, including an at-will. Not as good as a ranger, but definitely in second place by a wide margin. I see no specific secondary stat for an ensnaring Swordmage. The Aegis of Enbsnarement is nice, though. Wizards get illusion and summoning abilities. Illusion is will, and we have all seen summon stuff in the previews. Plus they get a new orb ability and can use tomes. There are feats that modify at-wills. Some look pretty good. There are two multiclass feats for each class in the book (a total of 10) Let me say they seem strong, as you get one of the lesser class features of that class, not just once a day but can use just like a member of the class can. Some require paragon multiclassing, but not many. The one that grants a wizard implement Mastery class features is particularly nice, though you need paragon multiclassing, of course. [/QUOTE]
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