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*Pathfinder & Starfinder
Arcane Prestige class needed.
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<blockquote data-quote="Wyvernhand" data-source="post: 5687556" data-attributes="member: 97681"><p>Reprinted in Complete Arcane, BTW...Tome and Blood is 3.0, Complete Arcane is 3.5. Still, the feat didn't change, just wanted to include this for completeness. Cause if you are gonna criticize something, at least do the homework.</p><p> </p><p></p><p>Partially correct. Prereqs don't care about what you are able to do AT THAT MOMENT, however. Otherwise most Spellcasting PrCs would turn off after you cast all of your daily spells. Afterall, if you cast all of your 3rd+ level spells, you can no longer cast 3rd level spells, right? Wrong. If you leave your sanctum, your feats and classes don't all turn off, just the same as they won't when you've cast all of your 3rd+ level spells for the day.</p><p> </p><p></p><p>The caster in question COULD build his sanctum around a Dragonsblood Pool, or his MASTER could have, and the apprentice declares his master's sanctum as his own. There are very few rules about what qualifies as a "sanctum", and it doesn't even have to be a building. A druid grove could be a sanctum, as could a cave or "non-wizard tower" location.</p><p> </p><p>Regardless, the OP could have qualified with Versatile Spellcaster + Heighten Spell as well, if needed. Heighten Spell serves as the prereq for Sanctum Spell. Versatile Spellcaster provides the ability to cast a 1st level spell Heighened to 2nd level from a 2nd level slot, which Sanctum spell treats as a 3rd level spell. Dragonsblood Pool is only really needed for 4th level entry PrCs like War Weaver. Dragonsblood Pool is a little more high OP, almost theoretical op level, and a little harder to squeek by, but the Versatile Spellcaster route is rock solid.</p><p> </p><p></p><p>True dragons are defined in Races of the Dragon as creature with the Dragon type who gain power with age catagories. A venerable Dragonwraught Kobold is more powerful than an adult Dragonwraught Kobold, since bonuses acrue while penalties do not. Thus, they meet all of the prereqs.</p><p> </p><p></p><p>Unearthed Arcana has flaws. A character can typically take up to 2 flaws to gain up to 2 bonus feats. 1 base + 2 bonus = 3 feats. Perfectly fine at 1st level, assuming those rules are used.</p><p> </p><p></p><p>Complete Arcane is essentially errata for Tome and Blood, given that most of the content in TaB was updated in CArcane. Regardless, nothing REALLY changed.</p><p> </p><p></p><p>tl;dr Depending on interpretation, everything about this build is fine. Just because you don't understand or agree with everything involved in it doesn't mean the OP and the OP's DM aren't ok with it. I'm guessing the OP's DM knows exactly what the OP is doing.</p></blockquote><p></p>
[QUOTE="Wyvernhand, post: 5687556, member: 97681"] Reprinted in Complete Arcane, BTW...Tome and Blood is 3.0, Complete Arcane is 3.5. Still, the feat didn't change, just wanted to include this for completeness. Cause if you are gonna criticize something, at least do the homework. Partially correct. Prereqs don't care about what you are able to do AT THAT MOMENT, however. Otherwise most Spellcasting PrCs would turn off after you cast all of your daily spells. Afterall, if you cast all of your 3rd+ level spells, you can no longer cast 3rd level spells, right? Wrong. If you leave your sanctum, your feats and classes don't all turn off, just the same as they won't when you've cast all of your 3rd+ level spells for the day. The caster in question COULD build his sanctum around a Dragonsblood Pool, or his MASTER could have, and the apprentice declares his master's sanctum as his own. There are very few rules about what qualifies as a "sanctum", and it doesn't even have to be a building. A druid grove could be a sanctum, as could a cave or "non-wizard tower" location. Regardless, the OP could have qualified with Versatile Spellcaster + Heighten Spell as well, if needed. Heighten Spell serves as the prereq for Sanctum Spell. Versatile Spellcaster provides the ability to cast a 1st level spell Heighened to 2nd level from a 2nd level slot, which Sanctum spell treats as a 3rd level spell. Dragonsblood Pool is only really needed for 4th level entry PrCs like War Weaver. Dragonsblood Pool is a little more high OP, almost theoretical op level, and a little harder to squeek by, but the Versatile Spellcaster route is rock solid. True dragons are defined in Races of the Dragon as creature with the Dragon type who gain power with age catagories. A venerable Dragonwraught Kobold is more powerful than an adult Dragonwraught Kobold, since bonuses acrue while penalties do not. Thus, they meet all of the prereqs. Unearthed Arcana has flaws. A character can typically take up to 2 flaws to gain up to 2 bonus feats. 1 base + 2 bonus = 3 feats. Perfectly fine at 1st level, assuming those rules are used. Complete Arcane is essentially errata for Tome and Blood, given that most of the content in TaB was updated in CArcane. Regardless, nothing REALLY changed. tl;dr Depending on interpretation, everything about this build is fine. Just because you don't understand or agree with everything involved in it doesn't mean the OP and the OP's DM aren't ok with it. I'm guessing the OP's DM knows exactly what the OP is doing. [/QUOTE]
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