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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Arcane Spell Failure in 4E
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<blockquote data-quote="Cadfan" data-source="post: 3766347" data-attributes="member: 40961"><p>I don't know what they will do because I don't know what sorts of changes they'll be making to the proficiency system. I'd be surprised if they don't alter that in some way.</p><p></p><p>But personally, here's my thoughts on what they <em>should</em> do. Arcane spell failure is a decent enough way to make sure that wizards don't wear armor. But its overly harsh on fighter/mage characters.</p><p></p><p>I'd set things so that a spellcaster must have at least one free hand. Not a hand they made free by holding their weapon and their shield in the same hand, not a greatsword held in one hand for the moment while you cast a spell, an actual free hand. I'd significantly cut back the ways to get around this restriction.</p><p></p><p>This way, fighter/mage characters could wield a sword in one hand, nothing in the other, and have armor. Its better than the current system where they either have no armor and no shield, or they have to find a prc that removes the arcane spell failure penalties. And normal spellcasters would still not want armor due to whatever proficiency penalties will exist in the next edition.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 3766347, member: 40961"] I don't know what they will do because I don't know what sorts of changes they'll be making to the proficiency system. I'd be surprised if they don't alter that in some way. But personally, here's my thoughts on what they [I]should[/I] do. Arcane spell failure is a decent enough way to make sure that wizards don't wear armor. But its overly harsh on fighter/mage characters. I'd set things so that a spellcaster must have at least one free hand. Not a hand they made free by holding their weapon and their shield in the same hand, not a greatsword held in one hand for the moment while you cast a spell, an actual free hand. I'd significantly cut back the ways to get around this restriction. This way, fighter/mage characters could wield a sword in one hand, nothing in the other, and have armor. Its better than the current system where they either have no armor and no shield, or they have to find a prc that removes the arcane spell failure penalties. And normal spellcasters would still not want armor due to whatever proficiency penalties will exist in the next edition. [/QUOTE]
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Arcane Spell Failure in 4E
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