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General Tabletop Discussion
*Pathfinder & Starfinder
Arcane spell Failure + Spellcraft skill?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4848985" data-attributes="member: 19675"><p>That's kind of my point- a Wiz10/Bard10 shouldn't have to even roll for a Bard spell, but he also shouldn't get the benefit of his Armored Caster for Wiz spells.</p><p></p><p>IOW, he shouldn't be better at casting Cone of Cold in armor than a Wiz20, should be exactly as good at casting Sleep (Wiz version) as the Wiz, and not have to bother with the check if casting Sleep (Bard version).</p><p></p><p></p><p></p><p>Casting in armor doesn't take a different type of control, it requires MORE control. Besides, armor is MUCH heavier and restrictive than most clothing, and is made out of more material than mere clothing as well. Then there is the nature of the material as well- metal would warp the manaflow more than cloth. If it helps, watch one of those videos about how matter warps space & time (you know, with the ball bearing and the bowling ball on the elastic grid?)- clothes are the ball bearing...armor is the bowling ball.</p><p></p><p>And divine casters ignore all of this because the same divine forces that grant spells also "grant an exception" to the caster.</p><p></p><p></p><p>(emphasis mine)</p><p></p><p>Now that is an interesting idea- not for the clothes, but for the armor. In addition to special materials, you could also institute a HR for masterwork crafted "arcanist's armor" which is designed to be less restrictive than normal armor of its type. It grants a little less protection (one step) but reduced ASF by 1 step per...4,000gp? And it stacks with special materials, too.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4848985, member: 19675"] That's kind of my point- a Wiz10/Bard10 shouldn't have to even roll for a Bard spell, but he also shouldn't get the benefit of his Armored Caster for Wiz spells. IOW, he shouldn't be better at casting Cone of Cold in armor than a Wiz20, should be exactly as good at casting Sleep (Wiz version) as the Wiz, and not have to bother with the check if casting Sleep (Bard version). Casting in armor doesn't take a different type of control, it requires MORE control. Besides, armor is MUCH heavier and restrictive than most clothing, and is made out of more material than mere clothing as well. Then there is the nature of the material as well- metal would warp the manaflow more than cloth. If it helps, watch one of those videos about how matter warps space & time (you know, with the ball bearing and the bowling ball on the elastic grid?)- clothes are the ball bearing...armor is the bowling ball. And divine casters ignore all of this because the same divine forces that grant spells also "grant an exception" to the caster. (emphasis mine) Now that is an interesting idea- not for the clothes, but for the armor. In addition to special materials, you could also institute a HR for masterwork crafted "arcanist's armor" which is designed to be less restrictive than normal armor of its type. It grants a little less protection (one step) but reduced ASF by 1 step per...4,000gp? And it stacks with special materials, too. [/QUOTE]
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Arcane spell Failure + Spellcraft skill?
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