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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arcane Thesis - Too Powerful or Balanced?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 4887168" data-attributes="member: 35909"><p>If you only allow it to bring down one feat's cost, it's basically the same as easy/practical metamagic, except it only applies to a single spell, and gives +2 Cl on that spell, instead of every spell using the metamagic feat. Or if you meant you could choose each time to apply it to one metamagic feat for the spell but the feat could be different each time...I guess that's a little more flexibility. Still seems outright weaker than practical/easy meta. Seldom do you really have many metamagic feats particularly useful for a spell, even if you've bothered to spend feats on them all.</p><p></p><p>I still don't think AT is that bad as long as you don't let it reduce below +0 for "level reductions" or anything crazy like that. Limiting it to the highest level you could cast before reductions severely gimps it and makes it even more pointless to take for a mid level spell. If I were to limit it...I guess I'd say the end result before reductions couldn't be above a level 9 spell (until you can cast epic spells, at least). You could have a maximized, empowered scorching ray (without AT = lvl 7; with = lvl 5) at CL 9, even though you can't cast level 7 spells. But you couldn't also....*draws a blank trying to think of an example* add another +3 feat to it, even at CL 13 when you can cast level 7 spells (as it would become a level 7 spell after AT, level 10 w/o). Just for another idea to limit it. I will note divine metamagic isn't so limited. I forget if the bardic feat to spend music usages is or not, but it'd be really lame if they cracked down on the bard of all people.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4887168, member: 35909"] If you only allow it to bring down one feat's cost, it's basically the same as easy/practical metamagic, except it only applies to a single spell, and gives +2 Cl on that spell, instead of every spell using the metamagic feat. Or if you meant you could choose each time to apply it to one metamagic feat for the spell but the feat could be different each time...I guess that's a little more flexibility. Still seems outright weaker than practical/easy meta. Seldom do you really have many metamagic feats particularly useful for a spell, even if you've bothered to spend feats on them all. I still don't think AT is that bad as long as you don't let it reduce below +0 for "level reductions" or anything crazy like that. Limiting it to the highest level you could cast before reductions severely gimps it and makes it even more pointless to take for a mid level spell. If I were to limit it...I guess I'd say the end result before reductions couldn't be above a level 9 spell (until you can cast epic spells, at least). You could have a maximized, empowered scorching ray (without AT = lvl 7; with = lvl 5) at CL 9, even though you can't cast level 7 spells. But you couldn't also....*draws a blank trying to think of an example* add another +3 feat to it, even at CL 13 when you can cast level 7 spells (as it would become a level 7 spell after AT, level 10 w/o). Just for another idea to limit it. I will note divine metamagic isn't so limited. I forget if the bardic feat to spend music usages is or not, but it'd be really lame if they cracked down on the bard of all people. [/QUOTE]
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Arcane Thesis - Too Powerful or Balanced?
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