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General Tabletop Discussion
Character Builds & Optimization
Arcane Trickster/Bladesinger - When to dip?
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<blockquote data-quote="Blue" data-source="post: 7541278" data-attributes="member: 20564"><p>First, I applaud that you're closely watching you ASI progression - not doing so is a good way to accidentally shoot yourself in the foot. That said, the ability scores you have there are quite a bit above point buy so that it's not nearly as big a deal.</p><p></p><p>Another point to think about is your level 5 power bump - of which rogue doesn't have as big as some other characters, but wizard does in terms of 3rd level spells.</p><p></p><p>BB/GFB is a great way to do more with a single attack. But with sneak attack if you miss you lose it all, and BB/GFB aren't even the attack action to enable two weapon fighting bonus action. So once you have a sufficient amount of sneak attack, going for Bladesinger's extra attack at Wizard 6 is worthwhile.</p><p></p><p>Another thing worthwhile is using your concentration slot, so it's not an unused (and therefore wasted) resource. I'd make sure you have enough slots that you can pull out concentration most combats. Don't forget Shadow Blade, a 2nd level spell from Xanthar's which looks like it might be just right for you since it will also enable sneak attack by granting advantage in dim light.</p><p></p><p>As a side note, if you do have advantage a lot, the Elven Accuracy feat from Xanthar's is also very nice, and as a half-elf you qualify.</p><p></p><p>Go far enough for slots to do concentration spells, as well as Shield & Absorb Elements to offset your squishiness. Plus whatever else Utility Caster covers. So I'd recommend more Bladesinger levels.</p><p></p><p>So I'd start Rogue 1 but then would head for Wizard levels. 2 for baldesinging, 4 for ASI/feat, 5 for 3rd level spells. Then back to Rogue. And once your SA becomes enough that a second attack for a second chance to apply it is worth more than BB/GWB, then take Wizard 6 for. How much rogue and/or wizard you want at that point is up to you. Wiz 8 is another ASI as well as advancing casting. Rogue is full of goodies.</p></blockquote><p></p>
[QUOTE="Blue, post: 7541278, member: 20564"] First, I applaud that you're closely watching you ASI progression - not doing so is a good way to accidentally shoot yourself in the foot. That said, the ability scores you have there are quite a bit above point buy so that it's not nearly as big a deal. Another point to think about is your level 5 power bump - of which rogue doesn't have as big as some other characters, but wizard does in terms of 3rd level spells. BB/GFB is a great way to do more with a single attack. But with sneak attack if you miss you lose it all, and BB/GFB aren't even the attack action to enable two weapon fighting bonus action. So once you have a sufficient amount of sneak attack, going for Bladesinger's extra attack at Wizard 6 is worthwhile. Another thing worthwhile is using your concentration slot, so it's not an unused (and therefore wasted) resource. I'd make sure you have enough slots that you can pull out concentration most combats. Don't forget Shadow Blade, a 2nd level spell from Xanthar's which looks like it might be just right for you since it will also enable sneak attack by granting advantage in dim light. As a side note, if you do have advantage a lot, the Elven Accuracy feat from Xanthar's is also very nice, and as a half-elf you qualify. Go far enough for slots to do concentration spells, as well as Shield & Absorb Elements to offset your squishiness. Plus whatever else Utility Caster covers. So I'd recommend more Bladesinger levels. So I'd start Rogue 1 but then would head for Wizard levels. 2 for baldesinging, 4 for ASI/feat, 5 for 3rd level spells. Then back to Rogue. And once your SA becomes enough that a second attack for a second chance to apply it is worth more than BB/GWB, then take Wizard 6 for. How much rogue and/or wizard you want at that point is up to you. Wiz 8 is another ASI as well as advancing casting. Rogue is full of goodies. [/QUOTE]
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