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Arcane Trickster--Specialist Wiz or Generalist?
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<blockquote data-quote="Jack Simth" data-source="post: 2793687" data-attributes="member: 29252"><p>Funny... I would have thought that the assorted rather long-running debates that crop up every now and again on exactly this topic would be sufficient evidence that it's not quite so clear.....</p><p></p><p>Have you ever enjoyed a "magic" show, knowing how many of the illusions were done? Let yourself be drawn into a movie, responding as though these scenes were things that happened to people, knowing that it's just actors portraying events that never happened? You know it's not real, but you can go along with it anyway quite well, and reap the (usually) benefit.</p><p>No it's not; knowing and believing are two different (but often related) things. I've met gamblers that know the house always wins in the long run.... who believe their system will net them money. I've seen little kids have their imaginations run away with them - they know they made it all up, but for a time, they really do believe the monsters are out to get them.</p><p>Sure there is; vouluntarily failing a saving throw. It even mentions that creatures with special resistence can suppress the quality and let it affect them. Granted, I seriously doubt there is a specific example of someone doing so for an illusion, but by RAW, you can let a fatal poison have it's way with you running through your veins (vouluntarily gave up a Fort save vs. Poison), suppress your immune system so it doesn't fight off a spell (Enlarge and Reduce Person both permit saves, and don't have the harmless tag), stand there and ignore the fireball that's just detonated (giving up reflex), or not jump when that trap door opens under your feet (Reflex again), or let someone Charm you because you want to feel friendship (Will). But apparently, by your interpertation, you can't close your eyes to the inconsistencies inherent in the illusion put out by a Hat of Disguise (will save DC 11 - nearly any D&D PC character will be able to make that reasonably consistently) as you consider yourself safer not really knowing who it is who's talking to you/you really don't want to see what they look like?</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 2793687, member: 29252"] Funny... I would have thought that the assorted rather long-running debates that crop up every now and again on exactly this topic would be sufficient evidence that it's not quite so clear..... Have you ever enjoyed a "magic" show, knowing how many of the illusions were done? Let yourself be drawn into a movie, responding as though these scenes were things that happened to people, knowing that it's just actors portraying events that never happened? You know it's not real, but you can go along with it anyway quite well, and reap the (usually) benefit. No it's not; knowing and believing are two different (but often related) things. I've met gamblers that know the house always wins in the long run.... who believe their system will net them money. I've seen little kids have their imaginations run away with them - they know they made it all up, but for a time, they really do believe the monsters are out to get them. Sure there is; vouluntarily failing a saving throw. It even mentions that creatures with special resistence can suppress the quality and let it affect them. Granted, I seriously doubt there is a specific example of someone doing so for an illusion, but by RAW, you can let a fatal poison have it's way with you running through your veins (vouluntarily gave up a Fort save vs. Poison), suppress your immune system so it doesn't fight off a spell (Enlarge and Reduce Person both permit saves, and don't have the harmless tag), stand there and ignore the fireball that's just detonated (giving up reflex), or not jump when that trap door opens under your feet (Reflex again), or let someone Charm you because you want to feel friendship (Will). But apparently, by your interpertation, you can't close your eyes to the inconsistencies inherent in the illusion put out by a Hat of Disguise (will save DC 11 - nearly any D&D PC character will be able to make that reasonably consistently) as you consider yourself safer not really knowing who it is who's talking to you/you really don't want to see what they look like? [/QUOTE]
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