Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arcane Trickster--Specialist Wiz or Generalist?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Christian" data-source="post: 2796845" data-attributes="member: 381"><p>I think you're trying to have your cake and eat it too, KD. Either the terms 'believe' and 'disbelieve' have special, technical meanings in the rules regarding saves versus glamers and phantasms, or they're being used in their normal English meanings. If the former, then we're limited in our inferences by the specified technical meanings given to those terms; in this case, certain types of situations where characters gain bonuses, re-rolls, or even automatic success to those saves--but none specifically listed that indicate characters lose their normal option to forgo making a saving throw. If the latter, then the discussion of 'cognitive dissonance' is certainly relevant, whether the game designers had that in mind or not. Given the quagmire that <em>that</em> can lead to (do we need psychology degrees to DM this game?), I'm strongly inclined to go with the first reading. And it is nowhere stated in the rules that a character is unable to voluntarily fail a saving throw, even one where he would automatically succeed if he chose to try to save. Neither a Will (disbelief) save nor any other kind ...</p></blockquote><p></p>
[QUOTE="Christian, post: 2796845, member: 381"] I think you're trying to have your cake and eat it too, KD. Either the terms 'believe' and 'disbelieve' have special, technical meanings in the rules regarding saves versus glamers and phantasms, or they're being used in their normal English meanings. If the former, then we're limited in our inferences by the specified technical meanings given to those terms; in this case, certain types of situations where characters gain bonuses, re-rolls, or even automatic success to those saves--but none specifically listed that indicate characters lose their normal option to forgo making a saving throw. If the latter, then the discussion of 'cognitive dissonance' is certainly relevant, whether the game designers had that in mind or not. Given the quagmire that [i]that[/i] can lead to (do we need psychology degrees to DM this game?), I'm strongly inclined to go with the first reading. And it is nowhere stated in the rules that a character is unable to voluntarily fail a saving throw, even one where he would automatically succeed if he chose to try to save. Neither a Will (disbelief) save nor any other kind ... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arcane Trickster--Specialist Wiz or Generalist?
Top