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Arcane Trickster Spell and Feat Suggestions (3.5e)
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<blockquote data-quote="Pielorinho" data-source="post: 1770673" data-attributes="member: 259"><p>Moved to rules.</p><p> </p><p>I'm playing a character leading up to an arcane trickster; here are some of the things I've thought about:</p><p>* It's a lot easier to gain sneak-attacks via melee than via range: in melee, you can bluff to SA, and you can flank to SA, neither of which is an option in a ranged attack. I'm therefore choosing some feats and spells that are good for melee.</p><p>* Weapon Finesse is a strong choice: your character is going to need a good dex and a good int, and you don't want to have to have a good str as well. Also, your touch attacks won't get a str damage bonus, for the most part. Consider weapon finesse in order to get your attack bonus way up there.</p><p>* Point Blank Shot is good for that extra point of attack and damage on all your ranged attacks w/in 30', coincidentally the same range you'll need for your SA ranged attacks.</p><p>* Precise Shot is also valuable. Note that improved precise shot is a great idea for your character, but your character won't have access to it (your BAB is +8, and the feat has a +11 BAB requirement).</p><p>* Find out how your DM is going to rule the whole hide-and-attack-in-combat routine: the rules are not crystal-clear on this subject (specifically on whether you can SA from hiding, and under what conditions you can do so), and an unfavorable ruling can dramatically change the tactics you use.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1770673, member: 259"] Moved to rules. I'm playing a character leading up to an arcane trickster; here are some of the things I've thought about: * It's a lot easier to gain sneak-attacks via melee than via range: in melee, you can bluff to SA, and you can flank to SA, neither of which is an option in a ranged attack. I'm therefore choosing some feats and spells that are good for melee. * Weapon Finesse is a strong choice: your character is going to need a good dex and a good int, and you don't want to have to have a good str as well. Also, your touch attacks won't get a str damage bonus, for the most part. Consider weapon finesse in order to get your attack bonus way up there. * Point Blank Shot is good for that extra point of attack and damage on all your ranged attacks w/in 30', coincidentally the same range you'll need for your SA ranged attacks. * Precise Shot is also valuable. Note that improved precise shot is a great idea for your character, but your character won't have access to it (your BAB is +8, and the feat has a +11 BAB requirement). * Find out how your DM is going to rule the whole hide-and-attack-in-combat routine: the rules are not crystal-clear on this subject (specifically on whether you can SA from hiding, and under what conditions you can do so), and an unfavorable ruling can dramatically change the tactics you use. Daniel [/QUOTE]
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Arcane Trickster Spell and Feat Suggestions (3.5e)
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