Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arcane Tussler PrC
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Machiavelli" data-source="post: 2870995" data-attributes="member: 40964"><p>Great idea! 'Twas something I'd overlooked completely.</p><p></p><p> Bards are set as far as buffs go. Otherwise, It looks as though there won't be many spell slots for buffs left per day after meeting prereq's, unless the player takes more than the minimum spellcasting levels. In that case, I'd like to keep the full BAB progression to make up for it. I think I'll add Clay_More's "Arcane Charge" ability, so that perhaps the distance to a foe can be closed before those buffs become necessary.</p><p></p><p> Done. Although Improved Toughness is hardly a waste for a melee fighter (IMHO) Improved Grapple makes much more sense.</p><p></p><p> Also a good idea, I think, especially in light of the likelyhood that players would take a few more levels than they need in a spellcasting class.</p><p></p><p> I'm irrationally, personally biased against monks. The Arcane Tussler is meant (in part) as a means to the same ends as a monk, without actually BEING a monk. Toward that goal, the Grasp ability adds to unarmed damage a few times each day.</p></blockquote><p></p>
[QUOTE="Machiavelli, post: 2870995, member: 40964"] Great idea! 'Twas something I'd overlooked completely. Bards are set as far as buffs go. Otherwise, It looks as though there won't be many spell slots for buffs left per day after meeting prereq's, unless the player takes more than the minimum spellcasting levels. In that case, I'd like to keep the full BAB progression to make up for it. I think I'll add Clay_More's "Arcane Charge" ability, so that perhaps the distance to a foe can be closed before those buffs become necessary. Done. Although Improved Toughness is hardly a waste for a melee fighter (IMHO) Improved Grapple makes much more sense. Also a good idea, I think, especially in light of the likelyhood that players would take a few more levels than they need in a spellcasting class. I'm irrationally, personally biased against monks. The Arcane Tussler is meant (in part) as a means to the same ends as a monk, without actually BEING a monk. Toward that goal, the Grasp ability adds to unarmed damage a few times each day. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Arcane Tussler PrC
Top