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Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
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<blockquote data-quote="talien" data-source="post: 4657534" data-attributes="member: 3285"><p><strong>Chapter 46: Nug’s Farm - Introduction</strong></p><p></p><p>This is a Call of Cthulhu adventure from Tatters of the King, “Nug’s Farm” by Time Wiseman, set in the Arcanis setting. You can read more about Arcanis at <a href="http://www.onaraonline.org" target="_blank">Onara Online</a>. Please note: This adventure contains spoilers!</p><p></p><p>Our cast of characters includes:</p><p></p><p>• Dungeon Master: Michael Tresca (<a href="http://michael.tresca.net" target="_blank">http://michael.tresca.net</a>)</p><p>• Kham Val’Abebi (val rogue/psychic warrior) played by Jeremy Ortiz (<a href="http://www.ninjarobotstudios.com" target="_blank">http://www.ninjarobotstudios.com</a>) </p><p>• Beldin Soulforge (dwarf fighter/dwarven defender) played by Joe Lalumia</p><p>• Sebastian Arnyal (dark-kin sorcerer) played by George Webster</p><p></p><p>I love Call of Cthulhu adventures. Although they’re often short on logic or set up, the climactic moments are unparalleled. You just don’t get that kind of tension and excitement in most D&D games (although the Freeport series comes close). Nug’s Farm is by far the best part of the entire adventure series.</p><p></p><p>What really made the adventure fun was the purchase of a Dark Young miniature. Jeremy modified the Dark Young so its tentacles faced forwards instead of up, making it look far more menacing. He also made it a disgusting pink and purple, “anime-style” as he likes to call it, so it really was hideous looking. </p><p></p><p>As scripted, the satyrs, Atkinson, and Gresty are not meant to be fought directly. They merely summon the Dark Young, Hillary turns it, and it kills the bad guys. But this is D&D, so of course there had to be an opportunity to mix it up. Converting the Dark Young’s statistics from D20 Call of Cthulhu ensured that the thing was nigh unstoppable. Between its multiple tentacle attacks, damage reduction, immunities, and strength drain, it threatened to destroy the whole party…thus making Hillary’s ritual even more exciting.</p><p></p><p>All three characters played a pivotal part in this adventure, be it Beldin acting as a whipping post for the Dark Young, Sebastian killing off the other cultists, or Kham saving the day by NOT getting caught by the Dark Young’s tentacles and finishing the ritual. This was definitely one of the highlights of our marathon post-Thanksgiving session.</p></blockquote><p></p>
[QUOTE="talien, post: 4657534, member: 3285"] [b]Chapter 46: Nug’s Farm - Introduction[/b] This is a Call of Cthulhu adventure from Tatters of the King, “Nug’s Farm” by Time Wiseman, set in the Arcanis setting. You can read more about Arcanis at [url=http://www.onaraonline.org]Onara Online[/url]. Please note: This adventure contains spoilers! Our cast of characters includes: • Dungeon Master: Michael Tresca ([url]http://michael.tresca.net[/url]) • Kham Val’Abebi (val rogue/psychic warrior) played by Jeremy Ortiz ([url]http://www.ninjarobotstudios.com[/url]) • Beldin Soulforge (dwarf fighter/dwarven defender) played by Joe Lalumia • Sebastian Arnyal (dark-kin sorcerer) played by George Webster I love Call of Cthulhu adventures. Although they’re often short on logic or set up, the climactic moments are unparalleled. You just don’t get that kind of tension and excitement in most D&D games (although the Freeport series comes close). Nug’s Farm is by far the best part of the entire adventure series. What really made the adventure fun was the purchase of a Dark Young miniature. Jeremy modified the Dark Young so its tentacles faced forwards instead of up, making it look far more menacing. He also made it a disgusting pink and purple, “anime-style” as he likes to call it, so it really was hideous looking. As scripted, the satyrs, Atkinson, and Gresty are not meant to be fought directly. They merely summon the Dark Young, Hillary turns it, and it kills the bad guys. But this is D&D, so of course there had to be an opportunity to mix it up. Converting the Dark Young’s statistics from D20 Call of Cthulhu ensured that the thing was nigh unstoppable. Between its multiple tentacle attacks, damage reduction, immunities, and strength drain, it threatened to destroy the whole party…thus making Hillary’s ritual even more exciting. All three characters played a pivotal part in this adventure, be it Beldin acting as a whipping post for the Dark Young, Sebastian killing off the other cultists, or Kham saving the day by NOT getting caught by the Dark Young’s tentacles and finishing the ritual. This was definitely one of the highlights of our marathon post-Thanksgiving session. [/QUOTE]
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Arcanis: Gonnes, Sons, and Treasure Runs (COMPLETED)
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