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Arcanis or Scarred Lands - Help me decide
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<blockquote data-quote="Sunaj2k3" data-source="post: 3718488" data-attributes="member: 12411"><p><strong>Arcanis--Points to ponder....</strong></p><p></p><p>As someone who has played Living Arcanis, I would strongly recommend the system.</p><p></p><p>You say you "want character development, intrigue, investigation, roleplaying, politics, and of course, ass-kicking". I would say Arcanis delivers on all of those fronts. The countries, such as Coryan or Canceri, definitely have a flavor to them and an inhabitant of one is not a cookie cutter cutout of another. The intrigues and struggles of the countries and groups of the setting drive most of the conflict and storylines. </p><p></p><p>Take magic. Magic of Arcanis not only gives you hundreds of new spells, but introduces the "cold war" between the wielders of the art and the foul Harvesters of Ymandragore with prestige classes and a simple rule system that will cause your casters to think twice about flashy displays of magic in public. </p><p></p><p>Arcanis is one of the few settings where I actually thought about the consequences of what my character did after playing mods within it. </p><p>Pick up Year of Ill Harvest. It contains an arc of adventures designed to take characters from 1st to 5th level. One of the adventures within is called Bargains of Spirit and Flesh. Even if you don't like to run canned stuff, Bargains is one of the better adventures I've been in--if it fails to move you, then I don't know what good adventure writing is. </p><p></p><p>As for distinctive places for different races, check out Ssethregore. Not only does the book enable you to turn lizardmen from ho-hum to something to be feared, it provides a setting that can be used in any campaign and gives the the lizardmen a mindset that makes for some unusual roleplaying.</p><p></p><p>As for flavor, that's something that's hard to put into words. Arcanis is different--not Eberron, lets mix steampunk and dnd different, but a different mindset and approach to design different. If you like hack and slash, but want something that can really make you think on occasion, try Arcanis out.</p></blockquote><p></p>
[QUOTE="Sunaj2k3, post: 3718488, member: 12411"] [b]Arcanis--Points to ponder....[/b] As someone who has played Living Arcanis, I would strongly recommend the system. You say you "want character development, intrigue, investigation, roleplaying, politics, and of course, ass-kicking". I would say Arcanis delivers on all of those fronts. The countries, such as Coryan or Canceri, definitely have a flavor to them and an inhabitant of one is not a cookie cutter cutout of another. The intrigues and struggles of the countries and groups of the setting drive most of the conflict and storylines. Take magic. Magic of Arcanis not only gives you hundreds of new spells, but introduces the "cold war" between the wielders of the art and the foul Harvesters of Ymandragore with prestige classes and a simple rule system that will cause your casters to think twice about flashy displays of magic in public. Arcanis is one of the few settings where I actually thought about the consequences of what my character did after playing mods within it. Pick up Year of Ill Harvest. It contains an arc of adventures designed to take characters from 1st to 5th level. One of the adventures within is called Bargains of Spirit and Flesh. Even if you don't like to run canned stuff, Bargains is one of the better adventures I've been in--if it fails to move you, then I don't know what good adventure writing is. As for distinctive places for different races, check out Ssethregore. Not only does the book enable you to turn lizardmen from ho-hum to something to be feared, it provides a setting that can be used in any campaign and gives the the lizardmen a mindset that makes for some unusual roleplaying. As for flavor, that's something that's hard to put into words. Arcanis is different--not Eberron, lets mix steampunk and dnd different, but a different mindset and approach to design different. If you like hack and slash, but want something that can really make you think on occasion, try Arcanis out. [/QUOTE]
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