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Arcanis the Roleplaying Game Available for Preorder
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<blockquote data-quote="PCIHenry" data-source="post: 5529060" data-attributes="member: 14863"><p>Good morning Vyvyan, </p><p></p><p></p><p>Wow.</p><p></p><p>The one thing that we at PCI pride ourselves on is the caliber of our stories - whether they be the free adventures of CSE or printed adventures.</p><p></p><p>Obviously, everyone has the right to their own opinion, but I would vehemently disagree with your friend's friend. The main reason for that is because I wrote the vast majority of the Living Arcanis Hard Points over its 6 years and I'm also writing all the Hard Points for CSE.</p><p></p><p>Given that,I know I wrote in a heck of a moral dilemma that had people grinding their teeth in angst for quite a while.</p><p></p><p>Now, it may be that your friend's friend ASSUMED that there would be more combat because of the story arc we're running - called CRUSADE! it deals with the Infernal incursion into the Known Lands and the heroes play Crusaders. Now just from that description, you'd assume that it was all combat, all the time.</p><p></p><p>Nothing could be further from the truth.</p><p></p><p>Remember also that we write these adventures to fit in a four hour time slot for Conventions. So we have a rule of thumb to follow - usually no more than 2 fights per adventure, or 3 if one is a quick and dirty one (i.e. with Minions). However, I have also instructed our writers (those that write the Soft Points) that we don't need to have throw-away fights in the hopes of whittling down the Hero's resources. Our game doesn't have the mentality of limited resources, for the most part. </p><p></p><p>As to when they will be available for home play - we're redesigning the website just for that purpose. For now, people running Conventions or Game Days at stores can request the adventures and they will be sent to them. </p><p></p><p>SO, that was my very long-winded way of saying that, "No - the adventures have plenty of roleplaying capabilities."</p><p></p><p>Best,</p></blockquote><p></p>
[QUOTE="PCIHenry, post: 5529060, member: 14863"] Good morning Vyvyan, Wow. The one thing that we at PCI pride ourselves on is the caliber of our stories - whether they be the free adventures of CSE or printed adventures. Obviously, everyone has the right to their own opinion, but I would vehemently disagree with your friend's friend. The main reason for that is because I wrote the vast majority of the Living Arcanis Hard Points over its 6 years and I'm also writing all the Hard Points for CSE. Given that,I know I wrote in a heck of a moral dilemma that had people grinding their teeth in angst for quite a while. Now, it may be that your friend's friend ASSUMED that there would be more combat because of the story arc we're running - called CRUSADE! it deals with the Infernal incursion into the Known Lands and the heroes play Crusaders. Now just from that description, you'd assume that it was all combat, all the time. Nothing could be further from the truth. Remember also that we write these adventures to fit in a four hour time slot for Conventions. So we have a rule of thumb to follow - usually no more than 2 fights per adventure, or 3 if one is a quick and dirty one (i.e. with Minions). However, I have also instructed our writers (those that write the Soft Points) that we don't need to have throw-away fights in the hopes of whittling down the Hero's resources. Our game doesn't have the mentality of limited resources, for the most part. As to when they will be available for home play - we're redesigning the website just for that purpose. For now, people running Conventions or Game Days at stores can request the adventures and they will be sent to them. SO, that was my very long-winded way of saying that, "No - the adventures have plenty of roleplaying capabilities." Best, [/QUOTE]
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